By Buzz Baxter (buzz456)
Part 1 of this tutorial explains how to prepare the folders and blueprints for a repaint.
Part 2a explains how to extract and convert textures for editing, using DXTBmp and RSBinTool.
Part 2b explains how to extract and convert textures for editing, using RW-Tools.
You must do part 1, then choose between part 2a and part 2b, according to your preference.
This is part 2a.
This part is about the use of RSBinTool to open TgPcDx files export them as .dds files for use in DXTBmp and then on to paint.net in a condition ready to edit.
Click on pictures to enlarge them.
Then you actually repaint the texture in Paint.Net.
The following pictures explain how after you edit your texture you convert it back to TgPcDx form used in RailWorks.