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Blender to TS202X – Create a Simple Windmill. This tutorial is intended to give anyone interested in creating user content for TS202X, a place to start. It is aimed primarily at those with little to no experience. At times, I may over simplify a step and at other times, I may not be specific enough. I’ll apologize in advance, if I...
Read moreRWA member SAR704 provides this useful tutorial for laying tracks according to a gradient profile. I'm not sure how many folks lay their own track in a route, with their own track rules nowadays. But a little while ago, I decided that it was too tedious to estimate lengths based on guesswork through profiles of random resolutions. The reason I use...
Read moreThis video tutorial by ET44C4 is about exporting and importing alpha layers. This method will remove the glossy look of your textures. View on Youtube: https://www.youtube.com/watch?v=ePcObGE8s6o
Read moreThis tutorial is by Michael Stephan (GreatNortherner). It will teach you how to make random flagstops, i.e. signals that can turn yellow or red unpredictably. This way, the player won't know by looking at the task list if they'll have to stop at a given location, and it will be different each time the scenario is run. The tutorial helps you write a functioning scenario...
Read moreTom Constantine (RWA member Overshoe) has written a few very useful tutorials on the topic of building Quick Drive scenarios and building Quick Drive consists. Both the in-game method and RW-Tools are discussed. Link to Tom's QD tutorials
Read moreThe Cascadian Route The Great Northern Railway completed its link to the Puget Sound port of Seattle in 1893. Originally, the track alignment required trains to negotiate a treacherous series of switchbacks to make the crossing over Washington's Cascade Mountains. A few years later, in 1900, the first Cascade Tunnel opened and the switchbacks were eliminated. The tunnel, at 2.6 miles...
Read moreA Guide to Setting up TS2018 using NVCP by Peter Hayes (peterhayes) Setting Up TS 2018 with a single nVidia card, using nVidia Control Panel (NVCP) PLUS (optional) nVidia Inspector (NVI) Link to file in RWA library
Read moreWell-known and respected model builder Chris Longhurst from Nederlands has published excellent modding/modeling tutorials on the following topics: TrainGlassWeatherEffects.fx Train autonumbering Level of detail (LOD) QuickDrive consists Pivot points and couplings Creating audio blueprints Understanding audio occlusion blueprints Although the tutorials use European assets, concepts and techniques are the same. Also, Chris exposes and solves little-known and frustrating bugs, such as: "Train Simulator has an interesting quirk with regards to the collision...
Read moreBy Buzz Baxter (buzz456) Part 1 of this tutorial explains how to prepare the folders and blueprints for a repaint. Part 2a explains how to extract and convert textures for editing, using DXTBmp and RSBinTool. Part 2b explains how to extract and convert textures for editing, using RW-Tools. You must do part 1, then choose between part 2a and part 2b, according to your...
Read moreBy Buzz Baxter (buzz456) Part 1 of this tutorial explains how to prepare the folders and blueprints for a repaint. Part 2a explains how to extract and convert textures for editing, using DXTBmp and RSBinTool. Part 2b explains how to extract and convert textures for editing, using RW-Tools. You must do part 1, then choose between part 2a and part 2b, according to your...
Read moreTUTORIAL - Repainting TRAIN SIMULATOR models with RW-ToolsBy Bernard Lafargue, aka QcRail. February 2018. Part 1 of this tutorial explains how to prepare the folders and blueprints for a repaint. Part 2a explains how to extract and convert textures for editing, using DXTBmp and RSBinTool. Part 2b explains how to extract and convert textures for editing, using RW-Tools. You must do part 1, then...
Read moreCreation of a tarpaulin covered semi-trailer by Bernard Lafargue, aka QcRail I have put together a tutorial illustrating the various procedures to repaint a basic dry van trailer unto a high-sided semi-trailer covered by a tarpaulin. The object to be edited and rendered is the basic TOFC trailer created and packaged by GreatNortherner for his asset named «TOFC 50' [roadname /...
Read moreAlpenfreight’s Natural Light Mods/Tutorials Alpenfreight is well-known for pushing the envelope of what DTG's Train Simulator can render natural lighting and weather conditions. His mods, such as his celebrated 3D-Weather mod, can be found in the RWA forum and in the RWA library. He has now published on his blog an amazing series of tutorials on 2D-weather modding. This is probably the...
Read moreTrain Sim World - CSX Heavy Haul Train Sim World®: CSX Heavy Haul is an all-new First Person Simulator that brings to life the experience of operating powerful and heavy freight trains on one of America’s most stunning and famous railroads; Sand Patch Grade. Powered by Dovetail Games’ new SimuGraph® vehicle dynamics engine and Unreal Engine 4® technology, Train Sim World uses...
Read moreby BoostedFridge The National Map viewer website has recently changed the way that you download the DEM/SRTM files which we use to generate real world terrain for Train Simulator routes. The tutorial below covers how to choose the DEM type, confirm availability for your area, and then download these files. After downloading, you can use the excellent tutorials by bnsfsubdivision to...
Read moreProduct Description NSC 60ft High Cube Box car Canadian Pacific Railworks Required: Please ensure you install the “Rollingstock Dependent Audio/couplers V1” from the store. Once you Check Out navigate to your dashboard and click “Downloads” then follow the readme. Features… Includes 4 different skins Animated bottom shelf coupler/hoses Auto Running Numbers Road specific highly detailed features Realistic physics Tested in Railworks (TS2017 and TS2016) Prototype Description: National Steel Car’s 104-ton car features an...
Read moreProduct Description Bethlehem 3483 cuft Quad Open Hoppers Burlington Northern Havelock Railworks Introductory price of $11.99 through 11/30! Price $14.99 Required: Please ensure you install the “Rollingstock Dependent Audio/couplers V1” from the store. Features… Includes 3 different skins Animated coal loads Animated coupler/hoses Two LODS Auto Running Numbers Road specific highly detailed features Realistic physics Tested in Railworks (TS2017 and TS2016) Prototype Description: Bethlehem’s 100 ton 3,483 cubic foot quad hoppers were first built in 1964...
Read moreProduct Description Bethlehem 100 ton 3483 cuft Quad Hoppers Rio Grande Railworks Pack 1 Introductory price of $11.99 through 11/30! Price: $14.99 Required: Please ensure you install the “Rollingstock Dependent Audio/couplers V1” from the store. Features… Includes 3 different skins Animated coal loads Animated coupler/hoses Two LODS Auto Running Numbers Road specific highly detailed features Realistic physics Tested in Railworks (TS2017 and TS2016) Prototype Description: Bethlehem’s 100 ton 3,483 cubic foot quad hoppers were first...
Read moreProduct Description Bethlehem 100 ton 3483 cuft Quad Hoppers DRGW POST SP Railworks Introductory price of $11.99 through 11/30! Price $14.99 Required: Please ensure you install the “Rollingstock Dependent Audio/couplers V1” from the store. Features… Includes 3 different skins Animated coal loads Animated coupler/hoses Two LODS Auto Running Numbers Road specific highly detailed features Realistic physics Tested in Railworks (TS2017 and TS2016) Prototype Description: Bethlehem’s 100 ton 3,483 cubic foot quad hoppers were first built...
Read moreProduct Description Bethlehem 100 ton 3483 cuft Quad CSX Open Hoppers Railworks Introductory price of $11.99 through 11/30! Price: $14.99 Required: Please ensure you install the “Rollingstock Dependent Audio/couplers V1” from the store. Features… Includes 3 different skins Animated coal loads Animated coupler/hoses Two LODS Auto Running Numbers Road specific highly detailed features Realistic physics Tested in Railworks (TS2017 and TS2016) Prototype Description: Bethlehem’s 100 ton 3,483 cubic foot quad hoppers were first built in...
Read moreProduct Description Bethlehem 100 ton 3483 cuft Quad Burlington Northern Open Hoppers Railworks Pack 1 Introductory price of $11.99 until 11/30 Price: $14.99 Required: Please ensure you install the “Rollingstock Dependent Audio/couplers V1” from the store. Features… Includes 3 different skins Animated coal loads Animated coupler/hoses Two LODS Auto Running Numbers Road specific highly detailed features Realistic physics Tested in Railworks (TS2017 and TS2016) Prototype Description: Bethlehem’s 100 ton 3,483 cubic foot quad hoppers were...
Read moreTrain Sim World: Developer Diaries Dovetail Games has announced a new Train Sim called Train Sim World. It is being created with the UE4 (Unreal 4) Engine. They have put together some information for us to read and watch, relating to the new sim and how it is going to work. They also show how they program the software to be...
Read moreNorth Jersey Coast Line Scenario Pack 01 North Jersey Coast Line Scenario Pack 01 – featuring 10 highly realistic career scenarios – brings to life the action-packed railroading of this famed U. S. commuter and passenger route operated by NJ TRANSIT®. North Jersey Coast Line Scenario Pack 01 provides a variety of authentic operating challenges, whether it’s taking the engineer’s...
Read moreFeather River Canyon Scenario Pack 1 Please Note: In order to get full value from all of the scenarios featured in this pack, you will need to own Train Simulator’s Feather River Canyon Route Add-On, Sherman Hill Route Add-On and Western Pacific GP20 Loco Add-On. Bringing 8+ hours of new railroading challenges to Train Simulator’s Feather River Canyon route, this...
Read moreWestern Pacific FP7 ‘California Zephyr’ About This Content The California Zephyr – the train many enthusiasts and railroaders alike considered the single-most magnificent passenger train to ever journey across America – is now available for Train Simulator! Featuring the train’s complete consist of eight unique car types, the DLC also includes highly authentic Western Pacific and Rio Grande Electro-Motive diesel power. ...
Read moreUSATC S160 Loco Special Edition PRO RANGE The Pro Range is aimed toward the serious train simulation enthusiast looking for a complex machine to master. Each product is designed to provide education and entertainment for users. Xbox controller and HUD interface support do not come as standard and users will need to read the accompanying documentation to fully understand the operation of...
Read moreÖBB 1044 Loco The ÖBB 1044 electric locomotive was built by ELIN, Siemens Mobility, Brown, Boveri & Cie. and Simmering-Graz-Pauker in the mid-1970s as a powerful solution to Austria’s challenging rail network, being able to haul heavy freight or bustling passenger services anywhere from heaving cities to rural mountain passes with ease. With such a wide range of possibility, the ÖBB...
Read moreChatham Main Line - London-Gillingham Route Just a stone’s throw from Dovetail Games’ HQ, the Chatham Main Line is one of the main arterial routes from central London through the heart of Kent via the Medway towns, towards the Kent Coast – and you can now discover this picturesque route in Train Simulator. The line was originally built by the...
Read moreClear Creek Narrow Gauge Common Route The magic of Colorado, steam-era railroading awaits you on the Clear Creek Narrow Gauge route. Set in the 1930s, this new Train Simulator route features daunting yet majestic mountain topography; grades of up to 4 percent; switchbacks; remote but bustling mining towns; classic wooden passenger cars to carry local travelers and tourists to the “far...
Read moreThe Electro-Motive GP20 was designed to satisfy the railroads’ 1960s demands for ever-more horsepower. In a production run lasting from November 1959 to April 1962, the EMD GP20 came to symbolize both the beginnings of the “second generation” of North American dieselization and the “horsepower race” of the early 1960s. The GP20 was the first of EMD’s long line...
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