GP9 Progress

Announcements and Discussion about Dick Cowen's BritKits Development

GP9 Progress

Unread postby KCJones » Tue Jan 22, 2013 5:10 pm

GP9-01.jpg

GP9-02.jpg

GP9 p1s with high and low noses.


GP9-04.jpg

Working cab light ( independent of the headlights)


GP9-05.jpg

Truck lights to let you see if your brakes are holding at night!! !*YAAA*!

The set will also include:-
New sounds and 4 crew members (only in the cab of the driven unit)
Not too long to the upgrade now.

Dick
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Re: GP9 Progress

Unread postby RAILSOHIO » Tue Jan 22, 2013 5:30 pm

From the screenshots it looks like there is a high hood version with no passenger equipment on the roof. That sounds great to me!
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Re: GP9 Progress

Unread postby ozinoz » Tue Jan 22, 2013 6:52 pm

Hi Dick...

Looking good, if you like boxes *!lol!*

Dare one ask how the steam fleet update is progressing?

!*cheers*!

Grant
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Re: GP9 Progress

Unread postby Chacal » Wed Jan 23, 2013 1:46 am

Looking good, DIck.
The one thing that's never worked for me are the photoreal textures for the trucks on your engines. They just stand out compared to the body colors of your engines and repaints. They have a different tint, or it's the texture, or the lighting, I don't know. Apart from that I love your models!
Over the hill and gathering speed
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Re: GP9 Progress

Unread postby RAILSOHIO » Thu Jan 24, 2013 11:12 pm

RAILSOHIO wrote:From the screenshots it looks like there is a high hood version with no passenger equipment on the roof. That sounds great to me!


If my previous comment made little sense,it was because I was thinking of the GP-7 model from a different author. Even though I have the RSC GP-9 pack,I will buy the updated pack of Mr. Cowan's 9s,when it is released.
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Re: GP9 Progress

Unread postby KCJones » Fri Jan 25, 2013 5:23 pm

Don't worry about any confusion!! It is my usual state. !DUH!

Just another refinement. (More eye candy) The cab windows now open on the outside as well as the inside view (U key)
GP9-06.jpg
GP9-07.jpg


Now to work on the Phase 3s and the B units. !!*ok*!!
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Re: GP9 Progress

Unread postby MadMike1024 » Sat Jan 26, 2013 7:23 pm

Chacal wrote:Looking good, DIck.
The one thing that's never worked for me are the photoreal textures for the trucks on your engines. They just stand out compared to the body colors of your engines and repaints. They have a different tint, or it's the texture, or the lighting, I don't know. Apart from that I love your models!


Image

Photoreal has its benefits... *!greengrin!* (actually, that belongs on the SP and needs some darkening)
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Re: GP9 Progress

Unread postby OldProf » Sun Jan 27, 2013 3:28 pm

Warning! Stand by for a slight detour (otherwise known as highjacking) ...

Dick's mentioning windows that open from the outside as well as the inside (does this feature come with a ladder?), I'm wondering whether the possibility of presetting some of these fancy features will ever exist for scenario writers. For example, having engine windows or doors open, wipers running (no, not with the windows and doors open), various interior lights turned on, etc. when the scenario begins? Or, perhaps, presetting any of these features for AI engines at the scenario's start: having an engine sitting around with its windows open, etc. might be interesting.

Just a Sunday afternoon thought ...
Tom Pallen (Old Prof)

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Re: GP9 Progress

Unread postby Chacal » Fri Feb 01, 2013 7:44 pm

I think this would be possible with a lua script but don't take my word for it.
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Re: GP9 Progress

Unread postby KCJones » Sun Feb 03, 2013 1:38 pm

The two packs, Basic and Xtra are almost ready for release. Their folder structure is new so you will need to remove the older version before installing the new one. This also applies to the Basic Freeware version. Actually it particularly applies to the Basic Pack!!!! *!lol!*

I am also going to release a GP7 pack. Lower power and different louver arrangements on the hood doors

Dick
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Re: GP9 Progress

Unread postby MadMike1024 » Sun Feb 03, 2013 9:29 pm

Image

So far, so good! *!greengrin!* The old Surfliner commuter power - should say San Francisco under the numbers.
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Re: GP9 Progress

Unread postby KCJones » Tue Feb 05, 2013 10:00 am

The Updated GP7 has now been released. (Fanfare of trumpets) Remember to remove the older version first. The new setup has a different folder structure.

YOU WILL NEED THE BASIC PACK INSTALLED FIRST.


The link to the Xtra pack has not changed but if you have lost it email me.
As usual, if you are on my records, I will re-send it.
Dick
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