Abandoned Saw Mill textured ~WIPS~

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Re: Abandoned Saw Mill textured ~WIPS~

Unread postby simer4 » Mon Oct 08, 2012 8:54 pm

TDHenderson wrote:Great work Dogmouse!! **!!bow!!**

I'll throw in my vote for a "new" version with working woodchip loader.

Trevor

You can just throw a gravel loader under the ground and put the connection under the chute.

Also, great piece of art you have created here. Always loved the look of a run-down old wooden building!
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Re: Abandoned Saw Mill textured ~WIPS~

Unread postby dogmouse » Tue Oct 09, 2012 12:19 am

Thanks, you guys.

Cool suggestion, Simer! !!*ok*!!

Cheers to all!

~R
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Re: Abandoned Saw Mill textured ~WIPS~

Unread postby shicoe30 » Tue Oct 09, 2012 1:00 am

Dang R-dawg, you's a boss!

This is incredible! I can think of a corner on a particular route that this model will be perfect on....
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Re: Abandoned Saw Mill textured ~WIPS~

Unread postby dogmouse » Tue Oct 09, 2012 1:34 am

thanks, E.

The textures should hold up nicely, even trackside. !!*ok*!!

I hope it all works well for your routes.

Cheers,
R
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Re: Abandoned Saw Mill textured ~WIPS~

Unread postby mrennie » Tue Oct 09, 2012 10:44 am

Great looking asset, love the cover shot !!*ok*!!
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Re: Abandoned Saw Mill textured ~WIPS~

Unread postby jpetersjr » Tue Oct 09, 2012 10:23 pm

Looks great, later after you finish the S2 would you consider doing a abandoned general store also from the 1800's.

They will look great on my freeware western route whenever I get to finishing it.
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Re: Abandoned Saw Mill textured ~WIPS~

Unread postby bpetit » Tue Oct 09, 2012 11:45 pm

Shayfan1 wrote:!*drool*! Yet another structure those Brit Kit Shays will look nice next to. Great Job on the video !!*ok*!! cant wait



Your right! !!*ok*!!

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Re: Abandoned Saw Mill textured ~WIPS~

Unread postby dogmouse » Wed Oct 10, 2012 12:36 am

**
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