New Post about the DD40X-Need help

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Re: New Post about the DD40X-Need help

Unread postby PamBrooker » Thu Jul 19, 2012 1:43 pm

Nope. its going to need a paint kit. The two models are completely different and the mapping has changed. heres what the Rock Island Paint should look like.

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I changed over just the cab and front end as a test, and heres the result..

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As you can see, its not at all the same.. Oh Well..
Umm.. Cesar??? May I please have an image of the UV Mapping yoou used for the type01?? Pleeeeeaaaaase???
Thanks all..
Pam
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Re: New Post about the DD40X-Need help

Unread postby LordMannu » Sat Jul 21, 2012 8:45 am

Hi Pam.
For I can see you work your repaint on the textures of the old DD40X I released two years ago and try to use it on the TS2012 update (Type01). The update is in fact a new engine, I re build it from scratch and the UV mapping is completely different. I just read your pm, and answer it. I sent an e mail to RSC asking if I can send you the files you need ( I have a contract with RSC and I´m not sure if I can do that ). If there is no problem I will send you the files.
Regards.
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Re: New Post about the DD40X-Need help

Unread postby PamBrooker » Sat Jul 21, 2012 12:32 pm

Thanks cesar. Just read it.. I cant tell you how much I appreciate your asking them. Although its pretty common practice in the flight sim world as it doesnt actually change the model, i can fully understand that this isnt the flight sim world and i appreciate your going out of your way for me like this..
Thank you again..
Pam
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Re: New Post about the DD40X-Need help

Unread postby Machinist » Sat Jul 21, 2012 12:40 pm

Pam, why don't you re-paint over the current (updated) models and then you'll get an even better re-paint to play with. *!!wink!!*
Who doesn't have dog, hunts with cat.
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Re: New Post about the DD40X-Need help

Unread postby PamBrooker » Sat Jul 21, 2012 2:11 pm

it actually works out better to start with the uv maps and build from there. That will allow me to build layers for base color, shading, dirt all kinds of things that are nearly impossible when painting over a pre painted model. complicating that is the problem that each piece of the engine ( or rolling stock in the case of cars ) is located on a different segment of the page. This is fine in situations where everything is the same exact color, but in more complex situations where more than one color is used and the design takes on mo0re complexity, you need to now exactly where every part begins and ends in order to create an accurate reproduction. Taking the rock island heritage es44ac as an example, the white line that encircles the engine on the top, is interrupted where the top part of the nose drops down to meet the front of the nose. and The front of the nose, though its connected on the texture sheet to the side of the engine, is scaled differently than the rest of the engine, giving any pattern a squished and out of place appearance. On the front part of the UP DD40, everything is yellow and non-discript so there are no edges to use to place colors or logos or decals properly.. Thats where a paint kit comes in real handy. its just a set of wire scren images placed onto a texture sheet which show the outline of each part of the item to be painted, allowing for efficient and exact placement of colors, logos decals, and designs..
Heres a part of the P-61 black widow paint kit. it might help clear up any confusion i might cause..

Image
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