Since founding RailSimulator.com my vision has been to constantly take train simulation forward. Continually developing and improving our technology is at the core of that vision.

Fear Before wrote:This isn't a complaint, but I think RSC has to many projects going on at one time. Seems like every week they announce something new and put last weeks projects on hold.
and your mileage will vary Rich_S wrote:I'm a little confused with this latest announcement from RSC. I'm not quite sure in which direction RSC is planning for the future of the sim? Does RSC view this as a Train Simulator or a Train Game?
Before I go any further, this post is not meant to be a slam fest on RSC as I do believe in the product, if I didn't I wouldn't be here, but I am questing why a game pad? When operating a locomotive the last thing I think of is a game pad. I could see if RSC was producing a notched desktop control stand to compete with Rail Driver from PI Engineering, but I'm lost on the game pad. Is RSC planning on porting Rail Works over to a console game?
In closing I guess the real question again is, does RSC believe Rail Works is a Train Simulator or a Train Game? From the way I see it, If they believe Rail Works is a Train Game, then I guess the physics are good enough and will never be corrected and porting Rail Works over to a game console makes some sense from a sales perspective, I guess only time will tell?
Regards,
Rich S.
PapaXpress wrote:Fear Before wrote:This isn't a complaint, but I think RSC has to many projects going on at one time. Seems like every week they announce something new and put last weeks projects on hold.
Remember that most of these new projects are from third party partners like DTM, oovee, and G-Trax, so they are not taking up RSC time.

Dear friends, as I said last week, over the next couple of months we will be showcasing the new technologies we have been working on. We’re going to show you new developments each week over the summer, looking at the different advances we have been making.
Our second announcement will be tomorrow and will be focusedon supporting content creators who want to share their efforts with others. Our partner, Steam, have been making fabulous advances in this area in recent months with the creation of strong, cutting edge and stable sharing technologies. I am proud that RailSimulator.com will be amongst the first companies in the world to support those technologies. We hope, as with almost everything that we are showing you, it will be only the start of our development in this area over the next few years.
We have much to do, and much still to show you, but I hope you can already see our commitment to taking the simulation genre forward!
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