harryadkins wrote:Thanks to Hawk and th other moderators for keeping this Forum civil. I hardly ever browse the other forums because of all the mud-slinging. I get enough of that on TV.
Harry





Samwolf wrote:I don't mind being able to use a joypad controller. (Whatever controller you feel comfortable with is fine). I just hope that you are able to use the controller functions without having to use the playschool interface. The new functions good.
Shortliner wrote:Samwolf wrote:I don't mind being able to use a joypad controller. (Whatever controller you feel comfortable with is fine). I just hope that you are able to use the controller functions without having to use the playschool interface. The new functions good.
Yea, I'd have to agree with you on the preschool interface. It's very off putting & not really something I want see in-game. However, if the gamepad system will finally allow me to use RailDriver, then that is a good thing.
SpeedbumpJoey wrote:I take it that RailDriver is non-compatible at this moment with RW?
_o_OOOO_oo-Kanawha wrote:I have been thinking: since we are going to get a gamepad driver.dll and the gamepad hardware is cheap and readily available, would we able to build custom cabs or control stands by taking a gamepad apart and building its switches and levers into a contraption of our own making?
We don't know yet how many axis this gamepad.dll will support, nor how many switches, but perhaps we would be able to build a US Diesel control stand to substitute for a RailDriver.


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