Hi,
maybe you have seen my sound- and consist-patch for the engines of the HiLine with the sounds of MLW and Krellnut:
http://railworksamerica.com/index.php/d ... =25:sounds20200107234111_1.jpg
Until now I have got no reply, so I think there were no issues.
But that's not always the case:
I myself see sometimes my trainbrake blocked using the keyboard. This issue does not affect the handling with the mouse.
I would like to ask you to tell me here your experience and report such cases of blocked trainbrakes.
I would need the following information:
- the first loco in the playertrain.
- the other locos in the playertrain (directly coupled to the first loco or separated by wagons)
- did all wagons use a wagonscript (like the Wagon_script.lua from Kuju) ?
- the same for all AI-trains in the scenario.
It would be nice if you could provide me the exact name and location of the loco-blueprints. Alternatively the scenario packed as rwp/rar/zip (with routename).
I would like to extend the amount of routes to the consists and include more and other locos and wagons from other packages.
This might only be possible if I know this does not affect your system.
Today I had a nice finding (shame on me: I did not realize that around the beginning of this year):
It seems that the AI trains just should use the DP-version of the locos patched with MLW-sound. This I have got for the ES44DC BNSF of my package.
With the GP38-3 I still do not see a way to activate sound by MLW (there is no DP-version of this loco available?)
Hope for all your findings
Kris
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