Railworks coming to Mac?

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Railworks coming to Mac?

Unread postby bigtrainfan » Mon Jul 04, 2011 1:36 am

Is Railworks coming to the Mac anytime soon. It would seem that Trainz Simulator ( http://www.trainzportal.com ) has made it ... when is RW2 coming to the mighty apple?
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Re: Railworks coming to Mac?

Unread postby mikesimpson » Fri Jul 08, 2011 6:40 pm

Hopefully no time soon, there is still so much work for them to do on the Windows version that I hope they are not wasting their time pandering to a minority operating system :-)

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Re: Railworks coming to Mac?

Unread postby buzz456 » Fri Jul 08, 2011 8:08 pm

Yeah Mike!
!*YAAA*!
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Re: Railworks coming to Mac?

Unread postby g_nash » Fri Jul 08, 2011 9:43 pm

mikesimpson wrote: ...... that I hope they are not wasting their time pandering to a minority operating system :-)

Mike


Guess they'll drop the PC version sometime soon then and move to console and mobile where there's real money to be made ....

LoL
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Re: Railworks coming to Mac?

Unread postby Kali » Fri Jul 08, 2011 9:54 pm

So we'd better start thinking about how the formulaic 3rd-person shooter version of RW for the x360 is going to turn out? :) mobile is just pointless hype for now though until there's a radical shift in interface, and that's a while away. Right about then I suspect that might be the *only* market.
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Re: Railworks coming to Mac?

Unread postby Shortliner » Sat Jul 09, 2011 10:07 pm

I hope they don't abandon the PC market. I prefer to drive my trains on my PC. *nods*
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Re: Railworks coming to Mac?

Unread postby g_nash » Sat Jul 09, 2011 11:31 pm

Shortliner wrote:I hope they don't abandon the PC market. I prefer to drive my trains on my PC. *nods*


It's not a question of abandonment , it's a question of profit >> maximizing returns on existing content . I would really like to know how well this sold >> http://store.steampowered.com/app/65260 ... 4_234__103 << It's totally self contained and it's a perfect candidate for a port .. a marketing exercise maybe ? I think this would make a reasonable return on investment if ported . Producing content for mobile or console is no different than for a windows based PC , everything starts in a 3D package .
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Re: Railworks coming to Mac?

Unread postby Scott_AUS » Sun Jul 10, 2011 1:00 am

Works just fine on the Mac as is (via Parallels ) - no need to distract them for now. !*brav*!
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