From https://live.dovetailgames.com/live/train-sim-world/articles/article/tsw-somerset-sunshine-update-available-now
Core
Fixed issues with the manual
Fixed another cause of springy hoses
We believe we have traced the exact cause of the freezing issues reported, thanks to all the amazing feedback we've received, and have provided a fix in this update. We're interested in hearing further feedback if you find this is still happening for you.
West Somerset Railway
Class 09
Fixed an issue where the Throttle, Reverser and Master Switch would lock up
Fixed untranslated ‘Driver’s Brake’ button prompt
Added ability to turn off sander using the keyboard
Class 47
Fixed an issue with the rear cab camera
Fixed an issue where the headcode ‘2272’ would erroneously appear
We have rolled in a fix to address the missing engine exhaust for player-operated trains only. There is still some work to do to add this to AI-operated trains in the future.
Mark 1 Coaches
Fixed an issue where the various pipes were the wrong way round
Fixed an issue with the slam door animation at a distance
Gameplay
Reduced couple/uncouple wait times from 10 seconds to 1 second to improve flow of scenarios
Fixed an issue where objective markers were appearing in the middle of the Minehead turntable, instead of on the control panel
Fixed an issue where junction objective markers were not clearing if triggered on foot
'Finishing Up' Scenario
Fixed an issue where scenario objectives could not be completed
Fixed an issue where a signal would remain red when trying to complete an objective
Fixed an issue where objective markers were disappearing upon loading from the last checkpoint
Fixed an issue where track switch objective markers would not disappear after operating point levers
'Minehead Shunter Part 2' Scenario
Fixed an issue where unless stopping was very accurate, the scenario couldn’t be completed
Fixed an issue where the player can be teleported into a locked cab
Fixed an issue where an objective marker was in the wrong place
Fixed an issue where loading from the last checkpoint would fail
Other Scenario & Service Mode Fixes
'Preparation Work': Fixed an issue where the first objective marker remain
'Preparation Work': Fixed an issue where the scenario marker would not disappear upon completion
'To the Beach': Fixed an issue where the unlock doors instruction was bound to the wrong doors
'47 – 11:50 Service': Fixed an issue where the first objective marker would not clear
'47 – 12:15 Service': Fixed an issue where the wrong doors had to be opened at Stogumber
Additional TSW Fixes
Great Western Express: Corrected translations in the tutorials
NEC New York: Fixed an issue with the lighting in parts of the Penn Tunnels
NEC New York: Corrected spelling mistakes in the loading screens
NEC New York: Rebuilt the swampland area west of Secaucus
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Lots of peanuts and small beer again, the still outstanding issues with physics, sounds, emitters, occlusion, progress saving etc. and anything scripted are still unaddressed.
Since DTG has seen a number of long service programmers etc. leave, one wonders if these 'old' issues will ever get fixed if these members of staff created CSX:HH and other DLC.