eyein12 wrote:thank you!
I do have a question I want to make those radiator panels "see through" but Im not getting the desired effect. I get a see through effect when i use trainglass.fx but the the door panels and radiator panels are too shiny. I want what trainglass.fx achieves(leaving the texture in tact and just making it transparent) but without the "shininess" that texdiff gives when using the trans flag. Any thoughts or suggestions? Is there a better shader to acheive this?
eyein12 wrote:thank you!
I do have a question I want to make those radiator panels "see through" but Im not getting the desired effect. I get a see through effect when i use trainglass.fx but the the door panels and radiator panels are too shiny. I want what trainglass.fx achieves(leaving the texture in tact and just making it transparent) but without the "shininess" that texdiff gives when using the trans flag. Any thoughts or suggestions? Is there a better shader to acheive this?
thegevo5k wrote:Yes, the game can handle 4096x4096 (I did it for the CalTrain F40 and the default Kuju tankers). I sadly don't have sounds though, sorry.
FoodMonsterGuy wrote:Tier 4 GEVOs really don't sound any different than a regular GEVO. Same engine basically just larger radiator.
Return to Payware Announcements and Screenshots
Users browsing this forum: No registered users and 2 guests