Making a NC Version of a Locomotive

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Making a NC Version of a Locomotive

Unread postby TheTeenageFoamer » Thu Dec 07, 2017 7:48 pm

How would I go by making a no crew version of a locomotive? I want make it so that I can place anything in the middle of a consist without it having a crew inside, I was hoping one of you guys could help.
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Re: Making a NC Version of a Locomotive

Unread postby jalsina » Thu Dec 07, 2017 7:53 pm

Copy the engine bin and rename it NC, ND or whatever (including internally).
Take the ND bin and delete the drivers children.
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Re: Making a NC Version of a Locomotive

Unread postby TheTeenageFoamer » Thu Dec 07, 2017 8:15 pm

Wow I didn't know it was that easy!
Thanks for your help! *!!thnx!!*
20171207201327_1.jpg

Now it's time to add a ND version to all my previous DLC that didn't include them.
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Re: Making a NC Version of a Locomotive

Unread postby jalsina » Thu Dec 07, 2017 8:25 pm

Berkshirefan765 wrote:Wow I didn't know it was that easy!
Thanks for your help! *!!thnx!!*
20171207201327_1.jpg

Now it's time to add a ND version to all my previous DLC that didn't include them.


It is really easy. I have also added drivers in old F9 DLC that came only with one.
I forgot mentioning that the drivers children are normally located close to the end o the .bin, but anyway in the ContainerComponent part.
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Re: Making a NC Version of a Locomotive

Unread postby RAILSOHIO » Thu Dec 07, 2017 9:20 pm

I usually just place Lesya next to the engine. The crew comes RIGHT out!
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Re: Making a NC Version of a Locomotive

Unread postby jalsina » Thu Dec 07, 2017 9:56 pm

!*roll-laugh*! !*roll-laugh*! !*roll-laugh*!
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Re: Making a NC Version of a Locomotive

Unread postby BKRR605 » Thu Dec 07, 2017 10:17 pm

jalsina wrote:!*roll-laugh*! !*roll-laugh*! !*roll-laugh*!

+1 !*roll-laugh*!
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Re: Making a NC Version of a Locomotive

Unread postby ssbobz » Thu Dec 07, 2017 11:32 pm

Best post of the day
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Re: Making a NC Version of a Locomotive

Unread postby Chacal » Thu Dec 07, 2017 11:36 pm

I'd come out too.
Over the hill and gathering speed
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Re: Making a NC Version of a Locomotive

Unread postby JohnS » Fri Dec 08, 2017 7:24 am

+1 !!*ok*!!
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