Alpha Channel issue

Discussion of rolling-stock creation & re-painting.

Alpha Channel issue

Unread postby thebigroyboyski » Mon Jan 04, 2016 2:47 pm

I'm having a problem with my alpha channel on my Frontrunner.
The platform i'm making is steel with holes in it.
Now on my alpha layer i have the holes as black and the rest is white but on the model the holes are fine but the part that is ment to be the solid colour is partly transparent.
I'm not sure if i've gone wrong in photoshop (CS2) or 3DCrafter.
Any ideas or pointers?
AlphaIssue.jpg
You do not have the required permissions to view the files attached to this post.
Frontrunner in the file library now!
User avatar
thebigroyboyski
 
Posts: 579
Joined: Mon Jan 09, 2012 5:19 pm
Location: Ayrshire, Scotland

Re: Alpha Channel issue

Unread postby Bananarama » Mon Jan 04, 2016 11:06 pm

Is the alpha channel where the solid color is pure white?
Cheers!
Marc - 3DTrains

Image
User avatar
Bananarama
 
Posts: 2749
Joined: Sat Feb 14, 2009 1:17 am
Location: Another Planet

Re: Alpha Channel issue

Unread postby PapaXpress » Tue Jan 05, 2016 12:54 am

I think you are OK. Crafter handles the alpha a bit strangely.
Image
"Just post some random unrelated text. We have members here who can help you with that." ~ Chacal
"When all else fails, read the instructions... if that doesn't work either, try following them." ~ Old Prof
Image
The Grade Crossing - Atlanta North Project - Virtual Rail Creations
User avatar
PapaXpress
 
Posts: 5147
Joined: Sat Oct 23, 2010 10:30 pm
Location: that "other" timezone

Re: Alpha Channel issue

Unread postby thebigroyboyski » Tue Jan 05, 2016 11:38 am

Yeah that's it Hack.
I'll get my paint job finished and see how it behaves in the game.
Cheers Papa !!*ok*!!
Frontrunner in the file library now!
User avatar
thebigroyboyski
 
Posts: 579
Joined: Mon Jan 09, 2012 5:19 pm
Location: Ayrshire, Scotland


Return to Rolling-Stock Design

Who is online

Users browsing this forum: No registered users and 1 guest

cron