"Call of Duty" scenario (Castle Rock route) - broken?

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"Call of Duty" scenario (Castle Rock route) - broken?

Unread postby USRailFan » Tue Mar 29, 2011 1:55 pm

This scenario seems to be well and truly broken. Firstly, on approach to Castle Rock, there’s a stuck AI train just outside Castle Rock. Then the signal just before the approach is stuck on red, and the path set towards the track where the passenger coaches are parked. Saving the scenario and then re-loading will make the signal switch to yellow, and allow one to get to the intermodal load/unload track, but will then result in a ‘derailment due to junction switched against train’ when going back towards the passenger car pick-up after changing ends. Saving again after passing the stuck signal, but _before_ entering the intermodal yard, also makes you derail for the same reason as you leave the passenger track (the last automatic switch). Has anyone completed this successfully with the latest RW version?
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Re: "Call of Duty" scenario (Castle Rock route) - broken?

Unread postby buzz456 » Tue Mar 29, 2011 2:35 pm

Yes, it works fine for me.
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Re: "Call of Duty" scenario (Castle Rock route) - broken?

Unread postby USRailFan » Tue Mar 29, 2011 3:03 pm

Strange...
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Re: "Call of Duty" scenario (Castle Rock route) - broken?

Unread postby hughes407 » Thu Mar 31, 2011 8:26 pm

I re-ran the scenario this evening. Hadn't run it since '09 but it worked just fine in RW2. Just as a point of reference, I hit Monument platform around 17:53.

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Re: "Call of Duty" scenario (Castle Rock route) - broken?

Unread postby USRailFan » Sat Apr 02, 2011 3:28 am

Yes, I played through it a second time and had no problems myself. The only thing i can think of was that I may have saved the scenario just as the AI was about to start, and messed things up that way...
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