Dovetail Games

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Dovetail Games

Postby BlueLight » Tue Dec 10, 2013 11:53 am

Railworks has changed its corporate name and is planning to expand. That can be very good for this community or really bad. See the articles below
http://news.softpedia.com/news/Dovetail ... 7742.shtml
http://www.vg247.com/tag/dovetail-games/
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Re: Dovetail Games

Postby Antwerp » Tue Dec 10, 2013 5:00 pm

If they want to expand to not just TS, I wouldn't expect the series known as Train Simulator to last a much longer then a couple of years. If anything expect long gaps between versions.

[Example being Trainz 2006 in '05 and Trainz 2009 in '08]

Paul Jackson says, "We are still completely committed to our Train Simulator products and our extremely loyal fan base." I don't believe any of that. Reason being is that the company has not listened to the ever so "Loyal" fans and fixed the Game's "Clunky" Physics, Lighting, and DLC Problems. You think I believe they listen to the fans, when we never hear back from a human at support! (All I get is a robot responding with forum replies.) If they were truly committed to their "Loyal" fan base, a lot of stuff would have been fixed by now.

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Re: Dovetail Games

Postby Ericmopar » Tue Dec 10, 2013 5:22 pm

Well that at least explains the new name. The dove is a symbol of peace and they apparently want to pursue non violent family oriented gaming.
Kudos for that at least.

What I can't understand, is the refusal to fix things like stretchy couplers on American stock. HSC and the Kuju folders especially.
I fixed my own recent purchases of the SD70 V2 Volume 2 and Dash 9 pack with a little help from here and my own Dynamic and air brake fixes.
I know getting the worst bugs out of the American content, would take one person less than a week to fix. (someone with basic knowledge of American stock)
To fix rolling stock mass numbers etc could also be done with that amount of time, although some scenarios would have to be redone to account for the extra weight in cars.
Actually adding engines is all most of those scenarios would need.

I'm sure the people in other countries need fixes too, but that's on their people with knowledge of their operations and stock.
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Re: Dovetail Games

Postby BNSFdude » Tue Dec 10, 2013 5:26 pm

Ericmopar wrote:What I can't understand, is the refusal to fix things like stretchy couplers on American stock. HSC and the Kuju folders especially.
I fixed my own recent purchases of the SD70 V2 Volume 2 and Dash 9 pack with a little help from here and my own Dynamic and air brake fixes.
I know getting the worst bugs out of the American content, would take one person less than a week to fix. (someone with basic knowledge of American stock)
To fix rolling stock mass numbers etc could also be done with that amount of time, although some scenarios would have to be redone to account for the extra weight in cars.
Actually adding engines is all most of those scenarios would need.

Aight. Gonna possibly breach NDA here and speculate a few things. They can't fix that because it will break scenarios that have been made for them. It will mess up the timings for actions to happen based on player speed.

Yes. Fixing the bugs is easy. I've proposed doing it myself. But it is something that can only be fixed 'at your own risk' of breaking other things.
If you've noticed as of late that stock is working much more realistically, you can thank myself and a few others for helping RS-erm Dovetail figure it out, and thank Dovetail for having us as a part of the team.

I don't understand why everyone thinks RSC is a money loving, uncaring company. If they didn't care, they would have dropped the game or made you pay for updates every year like N3V/Auran.
Last edited by BNSFdude on Tue Dec 10, 2013 6:10 pm, edited 1 time in total.
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Re: Dovetail Games

Postby g_nash » Tue Dec 10, 2013 5:32 pm

Blue Light wrote:Railworks has changed its corporate name and is planning to expand. That can be very good for this community or really bad. See the articles below
http://news.softpedia.com/news/Dovetail ... 7742.shtml
http://www.vg247.com/tag/dovetail-games/


Going with 'good' .. after reading this http://www.dovetailgames.com/vacancies/2013/sep/16/unreal-4-or-ue3-technical-expert

Interesting job **!!2cents!!**
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Re: Dovetail Games

Postby JohnTrainHead » Tue Dec 10, 2013 5:36 pm

Antwerp wrote:If they want to expand to not just TS, I wouldn't expect the series known as Train Simulator to last a much longer then a couple of years. If anything expect long gaps between versions.

[Example being Trainz 2006 in '05 and Trainz 2009 in '08]

Paul Jackson says, "We are still completely committed to our Train Simulator products and our extremely loyal fan base." I don't believe any of that. Reason being is that the company has not listened to the ever so "Loyal" fans and fixed the Game's "Clunky" Physics, Lighting, and DLC Problems. You think I believe they listen to the fans, when we never hear back from a human at support! (All I get is a robot responding with forum replies.) If they were truly committed to their "Loyal" fan base, a lot of stuff would have been fixed by now.

**!!2cents!!**


Well said. !!*ok*!! The problem is that RSC is way too focused on creating new content, instead of actaully fixing what actaully matters, such as the numerous bugs that plague Railworks. What drives me insane is when I see people constantly asking for new DLC items from RSC... Why? Because HOW CAN YOU ASK FOR MORE NEW STUFF WHEN HALF THE CONTENT FOR THE GAME IS BROKEN!!! !!bang!!

Now there's nothing wrong with wanting new DLC items, we all want our favorite trains and routes to be modeled. But why not ask for things like a better consist builder, or a fix for the Dash 9's dynamic brakes, or to add lighting and rain on the windows to the numerous old DLC's that don't yet have the newer TSX features.

RSC creates more and more new content simply to increase their income, which is fine, we all need money. But they know that it is easier for them to just leave the old content and bugs without being touched, as they can't charge us for what we already have. Now I can deal with their high prices, but in return they should at least give me and everyone else our **!!2cents!!**.
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Re: Dovetail Games

Postby BNSFdude » Tue Dec 10, 2013 5:51 pm

JohnTrainHead wrote:
Antwerp wrote:If they want to expand to not just TS, I wouldn't expect the series known as Train Simulator to last a much longer then a couple of years. If anything expect long gaps between versions.

[Example being Trainz 2006 in '05 and Trainz 2009 in '08]

Paul Jackson says, "We are still completely committed to our Train Simulator products and our extremely loyal fan base." I don't believe any of that. Reason being is that the company has not listened to the ever so "Loyal" fans and fixed the Game's "Clunky" Physics, Lighting, and DLC Problems. You think I believe they listen to the fans, when we never hear back from a human at support! (All I get is a robot responding with forum replies.) If they were truly committed to their "Loyal" fan base, a lot of stuff would have been fixed by now.

**!!2cents!!**


Well said. !!*ok*!! The problem is that RSC is way too focused on creating new content, instead of actaully fixing what actaully matters, such as the numerous bugs that plague Railworks. What drives me insane is when I see people constantly asking for new DLC items from RSC... Why? Because HOW CAN YOU ASK FOR MORE NEW STUFF WHEN HALF THE CONTENT FOR THE GAME IS BROKEN!!! !!bang!!

Now there's nothing wrong with wanting new DLC items, we all want our favorite trains and routes to be modeled. But why not ask for things like a better consist builder, or a fix for the Dash 9's dynamic brakes, or to add lighting and rain on the windows to the numerous old DLC's that don't yet have the newer TSX features.

RSC creates more and more new content simply to increase their income, which is fine, we all need money. But they know that it is easier for them to just leave the old content and bugs without being touched, as they can't charge us for what we already have. Now I can deal with their high prices, but in return they should at least give me and everyone else our **!!2cents!!**.

Please read my post before spouting nonsense...
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Re: Dovetail Games

Postby 5292nate » Tue Dec 10, 2013 5:56 pm

And, who cares if it breaks scenarios? It'll take mere minutes for there to be new ones in the workshop. I hold that this could be and looks bad.
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Re: Dovetail Games

Postby BNSFdude » Tue Dec 10, 2013 5:58 pm

5292nate wrote:Please stop playing admin. And, who cares if it breaks scenarios? It'll take mere minutes for there to be new ones in the workshop. I hold that this could be and looks bad.

Did you happen to have the Dash 9 when it wouldn't work and caused the explosion of polys? The entire customer base that bought it was ticked. The same thing would happen if scenarios broke. People paid 20 dollars for the addon, it better work.
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Re: Dovetail Games

Postby Ericmopar » Tue Dec 10, 2013 6:45 pm

BNSFdude wrote:
5292nate wrote:Please stop playing admin. And, who cares if it breaks scenarios? It'll take mere minutes for there to be new ones in the workshop. I hold that this could be and looks bad.

Did you happen to have the Dash 9 when it wouldn't work and caused the explosion of polys? The entire customer base that bought it was ticked. The same thing would happen if scenarios broke. People paid 20 dollars for the addon, it better work.


While I agree broken scenarios would be bad. I know from experience, that the timings etc don't need to be changed just because car mass etc was put up to something reasonable.
I've cloned scenarios that got broke from that kind of thing, and it was as simple as readjusting the loco consist in most cases. Career scenarios are possibly a different story.
Most scenarios just drive more realistically and aren't affected at all.

One thing that would happen, is some Workshop scenarios would have to be adjusted. A lot of V1.1s would have to be released.
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Re: Dovetail Games

Postby JohnTrainHead » Tue Dec 10, 2013 6:49 pm

BNSFdude wrote:
5292nate wrote:Please stop playing admin. And, who cares if it breaks scenarios? It'll take mere minutes for there to be new ones in the workshop. I hold that this could be and looks bad.

Did you happen to have the Dash 9 when it wouldn't work and caused the explosion of polys? The entire customer base that bought it was ticked. The same thing would happen if scenarios broke. People paid 20 dollars for the addon, it better work.


True, but the locomotive was eventually fixed. That didn't happen every time a DLC was upgraded. Plus even if the older DLC's aren't updated to include TSX features, they aren't the only thing that could use some tweaking.

Plus it's not like the fan base will suddenly stop making scenarios for updated items...
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Re: Dovetail Games

Postby fecrails » Tue Dec 10, 2013 7:39 pm

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Re: Dovetail Games

Postby Toripony » Tue Dec 10, 2013 8:53 pm

Diversifying the company could bring more than just extra revenue, it should allow the company to attract more and better talent enhancing their ability to develop newer technology. Having that talent to share across multiple products is a good business strategy. As long as Train Simulator continues to be a prime benefactor of that newer technology, I will have no complaints.
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Re: Dovetail Games

Postby Chacal » Tue Dec 10, 2013 9:46 pm

Kudos to Paul Jackson and good luck.
He certainly proved his competence by bringing the fledgling, even ailing, RSC up to what it is today.

Great new name, IMHO. Fits perfectly, like a ... oh.
Good thing they got rid of ".com". I always found it ridiculous that companies use that in their name.
Railsimulator.com is a web site, not a company.

It was about time they sorted out the name of the company and hopefully they'll do so with the product.
Rail Simulator, Railworks, Trains Simulator, pick one and keep it!
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Re: Dovetail Games

Postby Acorncomputer » Wed Dec 11, 2013 8:13 am

Chacal wrote:Kudos to Paul Jackson and good luck.
He certainly proved his competence by bringing the fledgling, even ailing, RSC up to what it is today.

Great new name, IMHO. Fits perfectly, like a ... oh.
Good thing they got rid of ".com". I always found it ridiculous that companies use that in their name.
Railsimulator.com is a web site, not a company.

It was about time they sorted out the name of the company and hopefully they'll do so with the product.
Rail Simulator, Railworks, Trains Simulator, pick one and keep it!


According to published information, the company will still formally be called RailSimulator.com but will trade under the name of Dovetail Games. There is nothing to stop a (UK) company from trading under any name it likes (or as many trading names as it likes) as long as it does not seem to be passing itself off as some other already established business.

http://www.dovetailgames.com/about

I also hope that the the name of the Simulator can be settled. I appreciate that it is basically marketing driven to keep changing the name but there is some longer term confidence in a product that keeps evolving but retains its original identity.

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