PapaXpress wrote:Not sure if I should say this here but I think its a good theory.
Previously when we (constructively) discussed Multiplayer the majority of us agreed that for this to work everyone playing together on a route needs to have the same assets. I think this .ap file idea would lend itself to accomplishing this.
@Mike. Please don't pull RWTools. It is still an incredibly useful tool for creating our own routes and debugging our assets. Yes the .ap file problem is painful, but its localized around RSC created content. I think people will find a way to make it work out in the end.
_o_OOOO_oo-Kanawha wrote:... we are left to our own devices and ingenuity.
PapaXpress wrote:_o_OOOO_oo-Kanawha wrote:... we are left to our own devices and ingenuity.
And how is this any different?
artimrj wrote:Some of the routes are also .ap'ed. Forget which I saw, do a search on *.ap in the railworks folder. You will see how many and what they are.
PapaXpress wrote:@Mike. Please don't pull RWTools. It is still an incredibly useful tool for creating our own routes and debugging our assets. Yes the .ap file problem is painful, but its localized around RSC created content. I think people will find a way to make it work out in the end.
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