Greets and Meets!
I fell into RailWorks via peer pressure in which the commentary regarding the inadequacies of my video hardware had become both epic and legendary. A new video card and an additional flatscreen later, I was ready to unlock software denied to me previously. But it was not until I opened RailWorks that the Future began to reveal itself. Today I got my loader screen working and felt it was time to 'fess up on what I've been doing.
After consuming untold numbers of blog posts and video tutorials, and knowing just enough to be a danger to myself and others, I set out to create a route within California's Basin and Range province. I wanted someplace quasi-real in which I could exercise new route building skills without making a complete mockery of it. I also wanted to build a place I have been to, and love, as I appear to be a native of the desert. Nothing hides in the desert, or so it seems. Towns look utterly out of place, naked, exposed, just sort of plopped there as an afterthought.
In June, 2011, I was in the Panamint Valley, and took dozens of photos to guide me in the coloration, which is going to be subtle to say the least. My only Wish List is some rock formations containing red, orange, and green quartzite. My own knowledge begins to run out when we get to phrases such as "reskinning mods". All my other Wishes will come true, in time. Looks like TS 2012 is going to be a game-changer.
I created a public blog to track the progress:
http://panamintcrossing.blogspot.com/Is there a preference for posting images here, or via a open public blog?
Warm Thanks to all the folks who keep this moving ahead. I tried All Available Train Simulators, and only one didn't leave me with this feeling: "That was a lot of crap to go through for what you get." We all know which one!
Pax,
P.