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New Haven Electric Interurbans, Early 20th Century

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TS 2017
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New Haven Electric Interurbans, Early 20th Century by Rick Grout (ricksan)

GX_Interurban_NH.zip - 19.2 MB

New Haven interurban powered railcar: includes animated motorman, seated passengers and more

Description
 
New Haven Electric Interurbans, Early 20th Century
by G-TraX
 
Description
The 40xx series of steel interurban railcars were constructed for the New Haven Railroad in 1920-1921 by Osgood Bradley of Worcester, Massachusetts. The cars were equipped with dual AC pantographs and DC third-rail shoes on both sides of each truck. Controls and electro-pneumatic air brakes were supplied by Westinghouse. The car interiors had a seating capacity of 84 with seats finished in imitation leather, as well as electric lights and heaters. The motors were numbered 4028 through 4055. The companion trailer cars were numbered 4216 throught 4251.
Technical Data
Weight: 87 tons (78.9 tonne); Length: 61' 4-1/2" (18.71 m); Continuous tractive effort: 6100 lb @ 34.5 mph.
Package Contents
Interurban powered railcar. Includes animated motorman, seated passengers, as well as a cab view with rain effects, overspeed penalty braking, interior lights -- and even a speedometer!
Trailer, similar to the motorized car but with no power components.
 
Installation of Files:
1. If you haven't already done so, UnZip the file you downloaded to a convenient location such as your Desktop.
2. In your Windows explorer app, navigate to the RailWorks root folder, usually C:\Program Files (x86)/Steam/steamapps/common/RailWorks, then locate and double-click on Utilities.exe.
3. Select the Package Manager tab.
4. Press the Refresh button and wait until the green time-bar finishes.
5. Press the Install button and navigate to the file GX_Interurban_NH_rev0.rwp, which you unZipped in step 1.
6. Select the rwp file and press the Open button. In a very short while the necessary files should be installed in your RailWorks\Assets folder.
 
Installation in Game:
1. Start Train Simulator
2. Click on the Build button.
3. Click on the Scenario tab, then scroll down to a route where you would like to run the railcar. Suggestions: New York to New Haven; Sacramento Northern, South End; VNHRR Springfield Line. If you don't have any of these, any route that has overhead power lines will do, including TestTrak.
4. Click the New Scenario button. The New Scenario dialog appears.
5. Enter a name for your scenario. Any name will do.
6. If your new to this, or just want to tak a look, select Free Roam Scenario from the Type list.
7. Choose a Route Origin in the Set Location list.
8. Click the Create button.
9. The game will load in edit mode. Move the mouse cursor to the left, middle edge of the screen. This will cause a "flyout" menu to appear.
10. In the menu, click the Object Set Filter icon (blue cube with orange arrow). Another flyout menu appears on the upper right side of the screen.
11. In the dropdown list, choose G-TraX, then click the middle check box just to the right of the "Interurban" item. Two green check marks appear.
12. Return to the left-middle flyout and click on the Engines & Tenders icon (blue and white train). Click on the "O-B New Haven" item. The interurban railcar attaches itself to your mouse cursor. Move it to a vacant section of track, then click to place the railcar there. The track must be "electrified" with an overhead power wire system in order for the railcar to work.
13. Again in the left-middle flyout, click on the Rolling Stock icon (red freight car). Click on the "O-B New Haven Trailer" item. The  trailer car attaches itself to your mouse cursor. Move it to the rear of the interurban you placed in the previous instruction until it snaps into position, then click to place the trailer there.
14. Move the mouse cursor to the upper left edge of the screen. This will cause a different flyout menu to appear. Click on the Driver icon (man with cap). Move the cursor to the motor railcar (not the trailer) so the railcar changes color, then click on the railcar. A white medallion with a blue driver symbol appears on the roof of the railcar.
15. Click on the Drive arrow, the large orange triangle in the lower right corner of the screen. Your new scenario is ready to play.
 
Operating your Interurban Railcar
Note: If you are continuing from the previous set of instructions, having clicked on the orange Drive arrow, skip to item 5.
1. Start Train Simulator.
2. Click on the Drive button.
3. Click on the tab representing the type of scenario you created in the previous set of instructions, for example "Free Roam."
4. Scroll down to the route in which you created your scenario and click on the scenario name to select it. Click on the Start button.
5. Click on the interurban train. You can now operate it using the usual key strokes, or press the '1' key to operate the car from inside the cab view.
6. The controls are pretty simple. The speed control is the large handle just in front of you. Pull it toward you to accelerate. The reverser is the small lever just below and to the left of the speed control. And the brake is just to the right of the speed control. Pull the handle to the right to apply the brakes. When you cursor over the controls, a small tooltip appears identifying the control.
7. The interurban has some special control characteristics as well as some custom key-presses.
-- L key: Cab lights. You can also click on the Cab Light switch above the window, or click on the lights themselves.
-- K key: Gauge lights. You can also click on the body of the pressure gauges on the right side of the window.
-- Ctrl+D key: Penalty braking is enabled by default. Press Ctrl+D to toggle penalty braking on and off. When penalty braking is enabled, the small red light on the speedometer is lit. See item 8 for more information about penalty braking.
-- There's no horn, only an air ("trombone") whistle. Operate it by pulling down on the rope off to the right side of the window, or press the Space key. The New Haven used the standard American whistle codes.
-- Click on the windshield wiper motor, just above the window, to operate the wipers. Or use the V key.
-- Look around the cab. There are a few other controls whose functions should be pretty obvious.
8. Penalty Braking: A buzzer sounds whenever you exceed the speed limit. If you exceed the speed limit for more than 15 seconds, penalty braking is applied. Penalty braking moves the brake lever to the full Emergency (far right) position, sets the speed control to the zero position, and it sets the reverser lever to neutral. (Note: Clicking on the emergency valve in the upper left rear corner of the cab, while the car is in motion, has the same effect as penalty braking.) You will have to reset the main control relay to restart the train. The relay is located in the box above the window labeled CONTROL. There is a control lever at the bottom of this box. The control lever is normally in the ON postion, but on a penalty braking application it moves to the OFF position. Drag the control lever to the left (RESET position), then release the mouse. Now drag the lever to the right (ON position). You can now set the train brake to the Release (far left) position and set the reverser lever to the forward or reverse position as needed. The brake pipe pressure (upper gauge) will steadily fall. When the brake pipe pressure has reached 0 psi, the brakes are released and you can operate the train with speed control.
 
Typical Interurban Consist
The typical consist configuration was Motor-Trailer-Trailer-Motor (MTTM). Other configurations were also probably used. Use the 'ND' (no driver) version of the motor for the rear car; only the front car should have a driver. Position all the cars so the passengers face forward.
 
Credits
Models by Rick Grout; testing by Michael Stephan; audio by Michael and Rick.
 
Notices
The G-TraX New Haven Interurbans package (hereinafter, the "Assets") contains files which in part and in total are the intellectual property of G-TraX Simulations LLC (hereinafter, "G-TraX"). Assets are subject to intellectual property rights defined under International Law. G-TraX herewith grants you, the end user, the following privileges.
1. Assets may be modified by you as you please, but shall nonetheless continue to be the intellectual property of G-TraX.
2. Assets may be referenced in external files created by you and said reference files may be distributed in other non-commercial (freeware-only) route project packages.
3. Assets my not be offered for sale separately, as a complete package, or as part of another package. Contact G-TraX regarding commercial use and distribution of the Assets.
4. All distributions of the Assets shall credit G-TraX as the original author of the Assets in a user manual or text file accompanying the distribution.
5.The Assets are provided on an "as is" basis. G-TraX makes no warranties or representations about the features, accuracy, content or other parts of the Assets with regard to their suitability for a particular use or with regard to the presence or absence of errors and omissions. To the maximum extent permitted by law, G-TraX excludes liability for any loss or damage whatsoever, including without limitation any direct, indirect, punitive or consequential losses. You hereby agree to indemnify G-TraX and hold G-TraX harmless from and against any and all damages, claims, suits, actions, judgments and costs, fees and expenses whatsoever, without exception.
 
IMPORTANT NOTICE. This is user generated content designed for use with Dovetail Games Software.
Dovetail Games does not approve or endorse this user generated content and does not accept any liability or responsibility regarding it.
This user generated content has not been screened or tested by Dovetail Games. Accordingly, it may adversely affect your use of Dovetail Games’ products. If you install this user generated content and it infringes the rules regarding user-generated content, Dovetail Games may choose to discontinue any support for that product which they may otherwise have provided.
 
The Train Simulator EULA sets out in detail how user generated content may be used, which you can review further here: www.dovetailgames.com/terms. In particular, this user generated content includes work which remains the intellectual property of Dovetail Games and which may not be rented, leased, sub-licensed, modified, adapted, copied, reproduced or redistributed without the permission of Dovetail Games.
 

Please accept license agreement before downloading

Please remember even those this file is free, the author still has rights to the file. Be sure to read the readme that is enclosed for further copyright information and instructions to install the file.

 

DTG's Required Disclaimer

"IMPORTANT NOTICE. Everything on this site is user generated content designed for use with RailSimulator.com Limited’s train simulation products, including RailWorks 4: Train Simulator 2013, Train Simulator 2014 and Train Simulator 2015. RailSimulator.com Limited does not approve or endorse this user generated content and does not accept any liability or responsibility regarding it.

This user generated content has not been screened or tested by RailSimulator.com Limited. Accordingly, it may adversely affect your use of RailSimulator.com’s products. If you install this user generated content and it infringes the rules regarding user-generated content, RailSimulator.com Limited may choose to discontinue any support for that product which they may otherwise have provided.

The RailWorks EULA sets out in detail how user generated content may be used, which you can review further here: www.railsimulator.com/terms. In particular, this user generated content includes work which remains the intellectual property of RailSimulator.com Limited and which may not be rented, leased, sub-licensed, modified, adapted,copied, reproduced or redistributed without the permission of RailSimulator.com Limited."

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