A+ A A-

Repainting tutorial Part 2a - Converting files using RSBinTool and DXTBmp

By Buzz Baxter (buzz456)

Part 1 of this tutorial explains how to prepare the folders and blueprints for a repaint.

Part 2a explains how to extract and convert textures for editing, using DXTBmp and RSBinTool.

Part 2b explains how to extract and convert textures for editing, using RW-Tools.

You must do part 1, then choose between part 2a and part 2b, according to your preference.

This is part 2a.

This part is about the use of RSBinTool to open TgPcDx files export them as .dds files for use in DXTBmp and then on to paint.net in a condition ready to edit.

Click on pictures to enlarge them.

Tutorial Rp 2a 01 tn 

 

 

Tutorial Rp 2a 02 tn

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Then you actually repaint the texture in Paint.Net.

The following pictures explain how after you edit your texture you convert it back to TgPcDx form used in RailWorks.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Last modified on
HOT NEWS

Visitors Counter

13180482
Today
Yesterday
This Week
This Month
Last Month
4874
14873
121921
132524
496348

Your IP: 3.80.218.53

Who's Online

We have 440 guests and no members online

blue green orange red

Copyright 2018 by Mutagenix - A subsidiary of the NERR Network. Best viewed at 1280 x or more.