. I don't mind doing it! I got alot of times on my hands. Yea changing colors for the lights would be suitable for the buildings.mdurdan wrote:Cant you just add a box as a child in the blue print editor and replace it with a shader once in game?
CSX2057 wrote:I would love to install those lights for you. It looks soo much fun! No need to pay me. I don't mind doing it! I got alot of times on my hands. Yea changing colors for the lights would be suitable for the buildings.
CSX2057 wrote:I agree. Putting lights takes alot of time and effort. Just need the right amount of lighting, colors and should be perfect. There's gata be a way to put them into the program first then into the simulator. RCAP should know how to do it but idk where to contact them.
CSX2057 wrote:... be a way to put them into the program first then into the simulator.
CSX2057 wrote:Well since we all installed RCAP, they've been putting lights on the buildings like a Hotel or Motel for instance and I'm trying to figure out what software do I need to add them onto JPeter's skyscrapers if there is any. I would like to do that.
CSX2057 wrote:More skyscrapers means more lights to put on. Wonder how they attach lights into those buildings then put it into the sims. I've seen a lot from rcap.
jpetersjr wrote:CSX2057 wrote:More skyscrapers means more lights to put on. Wonder how they attach lights into those buildings then put it into the sims. I've seen a lot from rcap.
Defiantly, I can assure you that there are a lot more skyscrapers coming, a lot. Will be able to make the big city part of your route look like a real metropolis.
CSX2057 wrote:
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