Vintage Downtown Buildings and Apartments.

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Re: Vintage Downtown Buildings and Apartments.

Unread postby railbard » Sat Jul 14, 2012 6:50 am

Actually he climbed the World Trade Center in the Dino de Laurentis version in the 1970s.

In the 2005 version, set in 1933, he climbed the Empire State Building (again).
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Re: Vintage Downtown Buildings and Apartments.

Unread postby Hawk » Sat Jul 14, 2012 7:44 am

Ah yes! That's right. I've seen all three versions but got the last two mixed up.
I guess it's that oldfarts disease rearing its ugly head again. !*roll-laugh*!
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Re: Vintage Downtown Buildings and Apartments.

Unread postby arizonachris » Sat Jul 14, 2012 10:54 am

Nice work as always, JP. !!*ok*!!

As for you, Ed, go sit in the corner, again. Derailed a Topic again. !*lho*!
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Re: Vintage Downtown Buildings and Apartments.

Unread postby Hawk » Sat Jul 14, 2012 10:58 am

arizonachris wrote:As for you, Ed, go sit in the corner, again. Derailed a Topic again. !*lho*!

Busted again. *!embar*! !*roll-laugh*!
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Re: Vintage Downtown Buildings and Apartments.

Unread postby railbard » Sun Jul 15, 2012 8:54 am

Personally, Hawk, I suffer from Autifers Disease.

I walk into the kitchen and say "What the h-e-double-hockey-sticks did I come Autifer?"

!DUH!
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Re: Vintage Downtown Buildings and Apartments.

Unread postby harryadkins » Sun Jul 15, 2012 12:03 pm

Good work, JP. How about some small to medium size industries?
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Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Sun Jul 15, 2012 7:09 pm

Something I want to do, first though I'll fill in the areas you might see around from downtown.
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Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Sat Jul 21, 2012 3:08 pm

A new building for the set, a vintage corner hotel. The building is 32 stories high, not counting the 2 story lobby area on the bottom.
White Hotel A.jpg

White Hotel B.jpg

White Hotel C.jpg

White Hotel D.jpg

White Hotel E.jpg
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Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Sat Jul 21, 2012 3:29 pm

Re-edited the base section of the hotel, the lobby to look better.
White Hotel F.jpg

White Hotel H.jpg
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Re: Vintage Downtown Buildings and Apartments.

Unread postby mrennie » Sat Jul 21, 2012 6:23 pm

That looks really great! Nice work :)
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Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Sun Jul 22, 2012 5:39 pm

The new JW White Hotel is now finished and in the game. It will look even better on a high level computer.

JW White Hotel A.jpg

JW White Hotel B.jpg

JW White Hotel C.jpg

JW White Hotel D.jpg
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Re: Vintage Downtown Buildings and Apartments.

Unread postby arizonachris » Sun Jul 22, 2012 6:08 pm

JP, you are just amazing. Wish I could model or even create a route. Your buildings are fantastic! !!*ok*!! !*salute*!
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Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Sun Jul 22, 2012 7:36 pm

Next, a big city news paper, it will be called Jasper And Elliot Newspaper and will be about 34 floors.
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Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Sun Jul 22, 2012 9:07 pm

First progress on the Jasper And Elliot Newspaper building.
Jasper And Elliot Newspaper progress 1 A.jpg


I had to make the main wall texture from scratch to get the look I wanted.
Jasper And Elliot Newspaper progress 1 B.jpg


The main wall texture.
Newspaper window.jpg


Jasper And Elliot Newspaper progress 2
Jasper And Elliot Newspaper progress 2 A.jpg

Jasper And Elliot Newspaper progress 2 B.jpg
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Re: Vintage Downtown Buildings and Apartments.

Unread postby jpetersjr » Mon Jul 23, 2012 8:52 am

More progress on the big city newspaper. I finished the texturing, now to prepare the model to go into Railworks. The building is 32 stories high, not counting the two story lobby on the bottom.

Jasper And Elliot Newspaper progress 3 A.jpg

Jasper And Elliot Newspaper progress 3 B.jpg



Well, I got the building finished and I'm ready to wrap up the set. Going to release today and it will be available tomorrow.
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The Legend Of The New York Central System Shall Live Again In TS2021.


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