boleyd wrote:So, if the knowledgeable and experienced people could take an existing route but apply the signals and AI to make it function like a railroad that would become a basis for total immersion in an operation. Today, it is much like a basement railroad where trains run aimlessly around the same route. Interesting but far from real. You have an opportunity to take Railworks to the same level as the very large semi-pro, computer managed, model railroads by applying real day-to-day operations with multiple trains doing proper tasks. Running a 100 car coal train up a hill while raining is indeed fun. It is also fun to see if you can maintain a schedule of passenger stops. Or, it is interesting to shunt about making up trains for future delivery of goods. But if all this were combined into a managed scenario - wow, now you have something way beyond what is done today.
Kali wrote:Cheers, sandman. Are those particularily detailed?
Ok, so most of the dash on the SD70s doesn't work, ignoring those for now. Are all the dials there on the SD40 now? I presume what's labelled train pipe pressure - or whatever the exact wording is - really ought to be EQ pressure ( actually how fast does EQ rise & fall on something of that ilk if you're in a freight configuration? ) is it missing any other important dials? I can't remember the GP9 too well, but how about that also? ( incidentally have either of those got an overload cutout? )
There are ways of getting better throttle response out of RW which would involve *having* to drive on the dials, because the HUD/F5 display will be showing something rather odd. If I can get this train brake using the handbrakes working then you'd have to rely on dials & feel for that also. If you're that interested in realism that you want this level of detail then I don't see any of this as a problem.
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