Giuseppe wrote:Secondly, I'd like to model the details specific to each roadname, rather than simply repaint one model again and again;
Giuseppe wrote:Oh, actually one more question- exactly what is "shadow baking?" As far as I can tell, it is a way to "fake," so to speak, ambient occlusion so frame rates don't drop too much. Should I wait until after unwrapping to bake shadows, or do it beforehand?
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