pschlik wrote:Uh, can I not bee seen?
William_Putnam wrote: "Duplicate dialog ID" as my error message. disabling it got me back to the start page, but hitting again did the same thing. I notice about four .NET files, wondering if they are now interfering with each other...
pschlik wrote:I tried makeing a superelevated in editor, the track was still normal, even with superelevation on... GRRRRRRRRRRRRRR
William_Putnam wrote:I notice about four .NET files, wondering if they are now interfering with each other...
spec5sx wrote:
Superelevation must be configured in the track rule you are using. If it isn't than it doesn't work.
<DefaultSuperelevation>
<Network-iTrackNetworkSuperelevation-cPropertyValue>
<MaxCantAngleDegrees d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4.0000</MaxCantAngleDegrees>
<CurveToAnglePercent d:type="sFloat32" d:alt_encoding="0000000000003440" d:precision="string">20.0000</CurveToAnglePercent>
</Network-iTrackNetworkSuperelevation-cPropertyValue>
</DefaultSuperelevation>
spec5sx wrote:Hey Tori,
If you're not sure what the parameters should be you can copy the parameters from the Horseshoe curve route:
<DefaultSuperelevation>
<Network-iTrackNetworkSuperelevation-cPropertyValue>
<MaxCantAngleDegrees d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4.0000</MaxCantAngleDegrees>
<CurveToAnglePercent d:type="sFloat32" d:alt_encoding="0000000000003440" d:precision="string">20.0000</CurveToAnglePercent>
</Network-iTrackNetworkSuperelevation-cPropertyValue>
</DefaultSuperelevation>
arizonachris wrote:(...)Definately something amiss in the new coding.
styckx wrote:(..)The TSX engine should be renames the FSX engine. Both do an incredibly awful job of utilizing hardware.
Hawk wrote:
.Net Framework can have different version installs on a system, and it is not backwards compatible. For instance, if you have a program installed on your system that requires .Net 2 and you install .Net 4, that doesn't mean you can uninstall .Net 2.
Also, if you have Windows set up to automatically install updates, after installing the .Net 4 version from Steam, Windows will update it because the version Steam installed is the redistributable version, which is not the latest version.
Once Windows updates .Net 4, Steam will attempt to install it again, but it won't happen because, like DirectX, you can't install an older versions on top of a newer version.
I'm guessing that Steam simply checks to see if the version installed matches the version it's looking for, and since it doesn't it tries to install the version it's looking for, unsuccessfully.
It's quite possible to see 4 or more versions of .Net installed in the Add/Remove Programs window, or whatever they call it now in Win 7, starting with Version 1 all the way up to Version 4, with a couple of intermediate versions in between, such as 3,5, etc.
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