I was a little hesitant to post this, but here it goes. After watching a YouTube video on the Iowa Traction Railroad the other week, I thought how cool it would be to run vintage steeple cabs under live wire hauling modern cars like Trinity hoppers, center beam cars, and ethanol tank cars. And, have interchange traffic between the class 1 Canadian Pacific. Steeple cabs and AC4400's... talk about a space time continuum. I thought to myself, this is a route that's begging to be modeled. And the prototype is only 90 minutes from the house!
So let's see... I've got the Sac Northern route... that covers the "under wire" side. The modern stuff can come from any number of the different routes out there. I've got a Google account for the overlays along with Google Earth and Google Maps. So ding ding... introducing the Mason City Traction route. A route that will be almost prototypical, but not to the point that it will strangle development. I changed the name of the route in case Progressive Rail (owners of Iowa Traction) decide to hold me in irons for using their trademarked name and likeness without proper licensing.
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First task was to figure out the route origin. After looking over the maps, I decided on the car barn west of town. There is also an interchange with a scrap dealer there. For scenery, I'll just import the low res hgt files and modify as needed. Laid down the main track and aligned with the Google overlay, and it's off to the races. The real issue came down to making the overhead wire convincing. The G-Trax crew did a great job on the Sac Northern route, and my hope was to recreate a reasonable prototypical look with the Sac Northern route assets. And thanks to Rick's help from G-Trax, the above shows my initial test catenary section with a switch. And it actually somewhat matches the Google maps photo.
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The above shows the track arrangement around the car barn. It mostly follows the prototype within the constraints of the Train Simulator track system. But it's got the maze of tracks with tight curves... just what every juice jockey wants in an interurban route. The scrap dealer is just above the car barn, and the Canadian Pacific main is above that. From what I can tell, the overhead wire ends at the street between the car barn and the scrap dealer.
My plan is to rough in the anchor assets (track, roads, some buildings for reference) and keep building out in both directions. I didn't realize just how much rail traffic was in the Mason City area until I looked closer at the maps. Both CP and UP have yards there, and there is an abundance of ag related industries connected to all the railroads in the area. So it will really come down to just how far I want to go with this. I have decided early on that the overhead wire will be the last thing to lay down in an area as it is a real pain to work around wire.
So the journey begins. With any luck, in a few years you will be enjoying shoving modern cars around with a steeple cab under the wide open Iowa skies.
Railfanning guide to Mason City
https://railfanguides.us/ia/masoncity/index.htmYouTube video inspiration
https://www.youtube.com/watch?v=ah7LdHi782k
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