buzz456 wrote:OpenRailer90 wrote:Great...more recycled stock, which means we need to make more mods for them. Proof that the UP SD70ACe included with this route is separate from the existing standalone version: https://steamdb.info/app/208362/subs/
Well my friend you could just use the one you already have. You do realize that there are newer people with the game or maybe don't even have the game that will be excited to have this.


Brickrail782 wrote:Just looked at some of the promotional pictures on DTG's Facebook. I think there are too many skyscrapers in Downtown KC.
Brickrail782 wrote:Just looked at some of the promotional pictures on DTG's Facebook. I think there are too many skyscrapers in Downtown KC.
OpenRailer90 wrote:buzz456 wrote:OpenRailer90 wrote:Great...more recycled stock, which means we need to make more mods for them. Proof that the UP SD70ACe included with this route is separate from the existing standalone version: https://steamdb.info/app/208362/subs/
Well my friend you could just use the one you already have. You do realize that there are newer people with the game or maybe don't even have the game that will be excited to have this.
...once they get other workshop scenarios and repaints that need the need the standalone UP SD70ACe...they'll realize they will need to purchase the same engine again for a different installation directory for that content.



ElphabaWS wrote:thegevo5k wrote:I really wish DTG would've actually tried on this route instead of taking the lazy way out. It's a regular occurrence.
I believe you will find that this route has quite a number (and some very impressive) new custom assets that nicely represent key locations and structures along the line (as well as being welcome additions for use by route builders in the future). The "Twitch stream" unfortunately showed few if any of these. You might wish to "keep your powder dry" until you see more of the route upon release.
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