You make my point:
If it's a third party issue then which one? Are you going to tell me this never happens with a clean copy?
The reason DTG can't fix it because no one knows what is causing the issue! But that is not DTG's fault there are too many variables to pin down,
In principle, a 64-bit microprocessor can address 18,446,744,073,709,551,616 bytes, (or about 18.4 exabytes) of memory compared to 32-bit windows 4,294,967,296 bytes of memory, ie 4GB, that equates to 18,446,744,069,414,500,000 more bytes in RAM addresses in 64-bit compared to 32-bit.
So just having ONE single byte of memory address "incorrect" could crash TS2020. How would you find it?
Yes, I am telling you that you will NOT get 0xC0000005 issues with just DTG and ONLY DTG scenarios in a clean install.
If you do something is not right on your system, and/or incorrect settings.
IMO, the base game is stable, it can become unstable when you try to run certain 3rd party DLC route/scenario.
Usually a Workshop Scenario.
Certainly, write to DTG but I don't think it is their problem, and it might be impossible to fix.
pH