Thanks for the help.
My first step was to make sure the scenario plays OK, so I just started it, accelerated to 16x and sat back following my train.
The route is multiple track and there are some splits and joins of side lines.
When the fast forwarded scenario ended, I checked the entire map for any trains left standing, but there weren't any. All have vanished into the many portals that divide the main line into sections.
Everything went OK, so the scenario itself has no faults.
Tom is right, the timings of the player train are way too sharp and the resulting action unrealistic.
I will never be able to repeat the timings of the AI driver, racing about and using max throttle and brakes.
First I was required to put together a freight train at night with only the faint headlights typical of UK locomotives, from cuts of cars located in various sidings, before setting out on the main line and letting several expresses pass by.
I'll try to play the scenario again now I know what I am to do beforehand and probably won't arrive on the main line 20 mins behind schedule,
