New York Division-Bergen Line

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Re: New York Division-Bergen Line

Unread postby GEtrack » Sat Sep 10, 2016 5:57 pm

First test to see if I got the EL SD45 installed correctly. Looks OK, but could use some weathering. Maybe I'll try my hand at that next.

Ken
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Re: New York Division-Bergen Line

Unread postby minerman146 » Sat Sep 10, 2016 6:36 pm

JM1261 wrote:Minerman, you have inspired me to do my own route!

Alright, I may have lied a bit *!greengrin!*. I've done a few routes before, but none to the scale of this. Anyways after following your progress and admiring your eye for detail, I wanted to have a go with a route that would allow me to learn new tricks and improve my skills. After weighing out my options, I went with a segment of Canadian National's Bluford Sub. My iteration covers the line from Fulton, Kentucky to Paducah, Kentucky. The route is rather gentle terrain-wise, but there are a few deep cuts and impressive trestles crossing numerous rivers.

Here are two shots of the work I've done so far in Fulton. Doing the yard "scenery" is rather boring, I just want to plant more trees and make a town! *!lol!*

Keep up the great work, and most importantly, inspiring people like me! !*salute*!


I like what I see here JM1261! Yes, scenery is tedious but it makes the route come alive. USE asset blocks to plant large areas of trees, use 2 types to mix it up. Hi-Rez 3D trees in foreground, then the asset block of 2D. The irregular asset block is extremely handy. Don't forget you can change the proportion of a tree by double clicking on it and changing the x,y, or z scale. Variety and irregularness ( I made this word up) replicates the world. Don't forget underbrush where your tree line starts! I checked your area on the map, and you need ALL those trees to hide how flat it is AND you have to go deep. 1250ft to each side of the track. You do that and make it a rule - you will have a boss looking route! Embrace the scenery, you got a neighborhood on both sides of the track here. Reproduce it down to the stop sign, street light and telephone pole. I would go wide here - fill in from Steven Beale Dr to RT 307 - its a mile. When its flat like this you have to go out further. I use natural features or highways as boundaries - you cant do everything!
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Re: New York Division-Bergen Line

Unread postby minerman146 » Sat Sep 10, 2016 6:49 pm

GEtrack wrote:First test to see if I got the EL SD45 installed correctly. Looks OK, but could use some weathering. Maybe I'll try my hand at that next.

Ken


You definitely are in - I see a missing asset on the left - that is a Munich - Augsburg Ware house. That floating light pole is a light on the peak of the missing building. You went for Nabisco too- you are hitting the Quick Drives, which are designed to showcase the different parts of the route. Good. You will likely notice different levels of detail/quality on the route. The original part of the route was Highland Mills, NY to Hawthorne, NJ. that would be the weakest - the stronger areas are from Glen Rock East, the Piermont (you are on that) and from Hillburn to Southfields which is all new.
That SD45 was made for this route and is version2 by Nitsujy1234. I also recommend Dogmouses' S2 (free on RWA) and the EL repaint by Xdriver (link is back a page or 2). Also look in RWA for Xdriver and get all his Erie stuff.

As a side note, if someone would please talk to me about converting the rolling stock from Sherman Hill to EL I would appreciate it! Or better yet Erie plus 1970s road names that would change how we can use this route.
I can live without catwalks and non-roller bearing trucks to get the 'look' right.
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Re: New York Division-Bergen Line

Unread postby GEtrack » Sat Sep 10, 2016 7:12 pm

Hmmm, I bought Munich-Augsburg. Wonder why I am missing assets?

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Re: New York Division-Bergen Line

Unread postby minerman146 » Sat Sep 10, 2016 7:25 pm

GEtrack wrote:Hmmm, I bought Munich-Augsburg. Wonder why I am missing assets?

Ken


I will check that asset and make sure its 1. There and 2 its Munich. I just did a hotfix this morning, so you have the very latest update. Ill check and let you know what I find out. The Piermont got over the top detail I need to ensure its all there for you.
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Re: New York Division-Bergen Line

Unread postby NStrains » Sat Sep 10, 2016 7:46 pm

Hey everyone, need some help here! Anyone who has downloaded the version 9.7.7a Southfields, please check NY&GL facility on the Dundee Spur and see if you have the same missing frog issues that I do, seen in the screen shots below.
Thanks! !*cheers*!

Screenshot_New York Division - Bergen Line_40.86226--74.11159_08-55-48.jpg

Screenshot_New York Division - Bergen Line_40.86150--74.11201_08-56-35.jpg
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Re: New York Division-Bergen Line

Unread postby minerman146 » Sat Sep 10, 2016 8:47 pm

NS - I know what its doing it. There is one thing different about my route than your copy. I modified the Sherman Hill track rule to allow for 40meter curves. Each frog you don't see is from the track rule I used. The default radius for curves is 150 and 100 meter. I need 43 meter to get these curves in.

So we have a choice - keep what is there with the track in correct position with no frogs - OR - do I relay using the standard track rule and lose the tight curves but get the frogs back?

If someone knows a way for me to communicate this rule though workshop to get the frogs or some other idea I am all ears.

I would be surprised if anyone has the frogs at this point.

20160910214917_1.jpg
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Re: New York Division-Bergen Line

Unread postby JM1261 » Sat Sep 10, 2016 9:11 pm

minerman146 wrote:I like what I see here JM1261! Yes, scenery is tedious but it makes the route come alive. USE asset blocks to plant large areas of trees, use 2 types to mix it up. Hi-Rez 3D trees in foreground, then the asset block of 2D. The irregular asset block is extremely handy. Don't forget you can change the proportion of a tree by double clicking on it and changing the x,y, or z scale. Variety and irregularness ( I made this word up) replicates the world. Don't forget underbrush where your tree line starts! I checked your area on the map, and you need ALL those trees to hide how flat it is AND you have to go deep. 1250ft to each side of the track. You do that and make it a rule - you will have a boss looking route! Embrace the scenery, you got a neighborhood on both sides of the track here. Reproduce it down to the stop sign, street light and telephone pole. I would go wide here - fill in from Steven Beale Dr to RT 307 - its a mile. When its flat like this you have to go out further. I use natural features or highways as boundaries - you cant do everything!


Thank you! Lots of great tips, and I appreciate you telling me about the x, y, and z scale for trees - I never knew that was a thing but will have a LOT of fun with it! *!lol!* Hopefully I'll get the yard finished soon so I can start on Fulton itself. I love doing residential areas and such, so I'm looking forward to tackling the area.

On another note.. I just realized I screwed up the track layout around the northern end of the yard. **!!bang!!**
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Re: New York Division-Bergen Line

Unread postby minerman146 » Sat Sep 10, 2016 10:26 pm

JM1261
Here is the tip visually. We have 2 trees here - the stock Near 3 tree, looks great, but is only and ALWAYS 37feet. Tree number two has had its vertical increased by 25 percent, Now its a proper 50 footer. Uniformity is by man, variance in nature comes from the Almighty. Lets show how much we appreciate his work by trying to make our work look just a little like his! :D

20160910232015_1.jpg


This is one step of many that we can do to make our world look like nature.
Good Luck!

Back to planting trees for me!
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Re: New York Division-Bergen Line

Unread postby GEtrack » Mon Sep 12, 2016 12:51 am

A great route for ConRail power too. Express tracks, north side of Hoboken yard.

Ken
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Re: New York Division-Bergen Line

Unread postby minerman146 » Mon Sep 12, 2016 9:50 am

Currently there are issues with Hoboken to Suffern quick drives. Once correct, a hot fix will be released. Signal issue at BT, signal C15.5., path tries to route on EB track and causes WB signal to show red. This can be clicked through. Reolving, this issue is impeding scenery production in Harriman.

If you goto quick drive "AGarfield" you can see the issue. Any suggestions would be appreciated.

I am committed to fixing this.
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Re: New York Division-Bergen Line

Unread postby minerman146 » Mon Sep 12, 2016 6:03 pm

Even though I have broken signals, the QDs don't work and I am still doing scenery. I am getting really pumped up for scenarios. A guide for operations and is in process. The more I think about all the businesses that this route has, the more I want to change my route image on Steam and generate some add copy.

Here is what I think about during lunch hour!

NYDBL_Serves.JPG
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Re: New York Division-Bergen Line

Unread postby NStrains » Mon Sep 12, 2016 6:18 pm

I like the idea!
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Re: New York Division-Bergen Line

Unread postby mmss1 » Tue Sep 13, 2016 12:44 am

minerman146 wrote:MMSS1: I gotta say you are now my 'official' resource for the Dundee. This only gets done once, so lets consider a little expansion project. If my guess is correct I am going to go down somewhere parallel to 8th street for some more consignees. Can you assist with a limited expansion of the Dundee say where 2 Guys would have been - I am willing to go all the way down 8th St. I would like to get an idea of what is down here and links for pictures, track alignment would be a big help. This really needs to get done - the Dundee is a special place and I want the world to see it! Its like the most cool switching route that stands on its own... and its REAL!


Sorry I haven't been around, you know when life interferes with fun :) Sure I love to help when you come to that. Both 8th & South Streets in Passaic use to have a lot of industries even after the textile & woolen companies headed south. There was a spider-web of tracks crossing 8th St even back into the 1970's & at least 3 businesses getting carloads. If you continue past Passaic Textile (US Rubber in the 60's to about 1980) down along Canal St, crossing Passaic Ave to the terminus back at Monroe, you have Okanite Cable & Panasote Chemical which always got cars until they moved (late 1970's - early 1980's) I will sure help when and if you decide to do the extension.

The Vornado (aka The Two Guys) siding was actually on the BCL. It went where Walmart stands today. The point were north of Hobart Place and it made it a 3 track crossing originally. After Two Guys closed in 1981, CR and NJDOT exempt the siding at took out the switch & repaved Hobart Place. The tracks through the parking lot stood up until about 2009 when Vornado least the land to Walmart & built new buildings on the property. The 2 original Two Guys buildings & the textile mill that they used as a warehouse & administrative offices were completely torn out & regraded. The only trace left is the track that curves from just east of Hobart Place & around the Marcellus Place Playground. Rails are paved over on Marcellus Place also. It was a cool thing seeing them drill through the parking lot as a photo I posted on this thread a while back shows. But I don't know if you want to start playing with the track on the BCL again just to put this in after what you been going through lately. I included a few Historic Aerial Screenshots of where the siding was and how it ran. Excuse the crudeness of the markings I made on them to give you the idea.
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Re: New York Division-Bergen Line

Unread postby minerman146 » Tue Sep 13, 2016 12:55 am

I am very pleased to announce that after 16 man-hours ( and a bit of Bulliet Bourbon) I have vanquished the red signal at C15.5.
Tons of track laying, piles of signal changes and ungodly amount of testing.

The Fix? Uh, replace the 2H 1T search light with an 1H ABS. **!!bang!!** That got me signals workin. Then I had to replace C14.4 after the repair. Then the other switch by C14.7 ... and the SOB still switched over to the EB track. So, then I blew out the BT X-over for good measure, cut the rail on the EB track past C14.7 to test routing WB then "no path to destination - Broken Rail! Then I found all the broken rail and then one last relay....fixed
And one more for good effect... **!!bang!!**

In all seriousness BT is a key interlocking. It is the only crossover been Rutherford and Ridgewood.
Ill get this released in the next few hours.
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