Where are all the trigger codes located to set something like "DoesHornTriggerBell" etc?
I can't seem to find it, I've looked in many different files.
Scott wrote:To make the horn trigger the bell it involves writing an engine script. I don't know much else about writing an engine script to help you more with that.
bnsfsubdivision wrote:Scott wrote:To make the horn trigger the bell it involves writing an engine script. I don't know much else about writing an engine script to help you more with that.
Nope. Just a change in the mapper.
Scott wrote:What do you mean by mapper?
tplowman91 wrote:bnsfsubdivision wrote:Scott wrote:To make the horn trigger the bell it involves writing an engine script. I don't know much else about writing an engine script to help you more with that.
Nope. Just a change in the mapper.
Can you make it trigger Horn and Bell? Because I looked at the Empire builder P42 mapper for example, and space bar only triggers Horn... not bell, but the bell still does trigger with the horn.
Acela2034 wrote:I was just looking through the mapper file for the PennCoal ES44 (Norfolk Southern) and I saw the keyboard assignments for each key, but nothing about the bell activating when the horn is sounded (and I know that the PennCoal ES44 and Dash 9 bells are activated when the horn is sounded). Is there somewhere else to look for it? (I'm hoping to modify all of my locomotives that don't have auto bell activation in game but have it in real life. It seems a lot more difficult than I anticipated)
Acela2034 wrote:Sorry if this sounds like a hair-pulling question, but to create a new mapper file, should I create a new .bin file and keep some of the lines of code such as what I pasted below?
<?xml version="1.0" encoding="utf-8"?>
<cBlueprintLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
<Blueprint>
<cInputMapperBlueprint>
<RemapperName d:type="cDeltaString">ES44mapper</RemapperName>
<Map>
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