For some reason, in the past few years, I have found the concept of committing to a route project in TS difficult and almost burdensome. I don't know what it is about the game, but I have started over a dozen routes, and yet they haven't got to the stage where I've started placing scenery items. With one route I was working not long ago, I got to the stage of placing roads, before I thought it was too long to model, and virtually abandoned the project.
At the moment, I've just finished laying track in a fictional branch line set somewhere in Australia, but now comes the task of placing roads and fences etc.
In the last 20 minutes or so, I've had a glance at an actual existing line and thought of modelling it, but am not that tempted to do it, due to being more interested in the current project. The next stage of placing roads/fences etc seems to me like I'm really jumping the fence.
The thing is, I'll probably end up abandoning the next project, and coming back to this one, and then asking myself the same question, whilst making no progress. The current route is around 40-45 kms long, which is ideal for me.
Has anyone else been in this situation where they felt right at home with MSTS, and then taken a shot at onto RW/TS and not had much success at committing to a route?