
bnsf9580 wrote:I gave in and am absolutely in love with this route! Best route I own! I love it!!! I'm already beginning to build the rest of the Aurora Sub. However, I was thrown off when I realized everything that is the Racetrack is about 200M up, so when you go far enough west, it just DROPS off to 0. So I'm trying to figure out what to do about that one.
bnsf9580 wrote:Regardless, this route looks amazing!
All the hard work appears to have paid off! Definitely a wonderful route!
buzz456 wrote:Here are some free temporary files to fill in the blanks for the race track.
https://www.sugarsync.com/pf/D6076927_62669624_7139110
I'll see if I can get them into the library this weekend.
r3dw0rm wrote:buzz456 wrote:Here are some free temporary files to fill in the blanks for the race track.
https://www.sugarsync.com/pf/D6076927_62669624_7139110
I'll see if I can get them into the library this weekend.
Thanks so much for this! It really makes a huge difference!
OldProf wrote:Okay, I bought it. And I ran the first scenario, the switching job set in Cicero Yard. Nicely done: decent amount of AI traffic, logical switching activities.
Just one complaint: why can't route developers learn how to lay out a container crane yard? Okay, yes, the cranes are positioned correctly -- and that's already saying something, since so many routes have them misaligned with the tracks or turned in the wrong direction or, most likely, both. What's wrong here, however, is an almost universal and blatantly obvious error: as containers are loaded and unloaded, they appear from and disappear into thin air. I'm sure that real railroads would appreciate that luxury at times, but is makes no sense whatsoever and anyone who tested this scenario should have seen to it that containers were placed in the correct position near the crane so as to simulate the loading-unloading process correctly.
buzz456 wrote:OldProf wrote:Okay, I bought it. And I ran the first scenario, the switching job set in Cicero Yard. Nicely done: decent amount of AI traffic, logical switching activities.
Just one complaint: why can't route developers learn how to lay out a container crane yard? Okay, yes, the cranes are positioned correctly -- and that's already saying something, since so many routes have them misaligned with the tracks or turned in the wrong direction or, most likely, both. What's wrong here, however, is an almost universal and blatantly obvious error: as containers are loaded and unloaded, they appear from and disappear into thin air. I'm sure that real railroads would appreciate that luxury at times, but is makes no sense whatsoever and anyone who tested this scenario should have seen to it that containers were placed in the correct position near the crane so as to simulate the loading-unloading process correctly.
You know that you can fix this in five minutes or less right?
barnez wrote:
Import DEM data in the 0 terrain areas to get everything nicely aligned.
buzz456 wrote:Will there be additions to or another route based on this? Chicago has more railroads per square foot than any other place in the country and now that these good guys have done the huge job of modeling the city should we not have more?
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