Cloning Portland Terminal to Run with Steam Locos

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Cloning Portland Terminal to Run with Steam Locos

Unread postby hminky » Sun Apr 03, 2011 7:52 pm

I cloned Portland Terminal to replace the rolling stock with Steam Era assets.

It crashes with a SBHH error when I run any of the scenarios with the original modern assets.

I have cloned all the other US routes in the game and have run replaced steam on those while retaining the original route using RWtools. !*hp*!

Harold
Last edited by hminky on Sun Apr 03, 2011 10:00 pm, edited 1 time in total.
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby hminky » Sun Apr 03, 2011 9:05 pm

Solved the problem, originally cloned route in game like every other route !*don-know!* .

Cloning in RWtools works !*brav*!

Thanks Mike Simpson **!!bow!!** So I didn't waste my money on Portland Terminal !*YAAA*!

Harold
Last edited by hminky on Sun Apr 03, 2011 10:02 pm, edited 1 time in total.
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby hminky » Sun Apr 03, 2011 9:47 pm

Replaced the pair of E-8's in the "Meet the Boss" Scenario with a pair of Britkit 2-8-2's !*brav*!

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Replaced them and separated them changed direction on one and added tenders !!*ok*!!

Now gotta get me a Pacific. !*drool*!

Lovin' Steam
Harold
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby hminky » Mon Apr 04, 2011 1:53 am

Got my Light Pacifics and Heavyweights from Britkits !*YAAA*!

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Got them going in the right direction !!*ok*!!

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Scenario works with swap !*cheers*!

Thank you Dick Cowens !*brav*!

Lovin' Steam
Harold
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby KCJones » Tue Apr 05, 2011 1:00 pm

Harold you need to learn how to use my road name - numbering system for the steamers.

Dick Cowen !*salute*!
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby PapaXpress » Tue Apr 05, 2011 1:11 pm

But what if he likes his engines numbered 1111 from the 1111 railroad company? *!!wink!!*
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby hminky » Tue Apr 05, 2011 1:16 pm

KCJones wrote:Harold you need to learn how to use my road name - numbering system for the steamers.

Dick Cowen !*salute*!


I was just seeing whether I could change the E-8's out to make the route steam without breaking the scenario. I had just got them and it was 3 in the morning.

They work great.

Harold
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby Kali » Tue Apr 05, 2011 2:17 pm

Forgive me for maybe asking something obvious, but why are you cloning entire routes to do this, instead of cloning just the scenarios?
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby hminky » Tue Apr 05, 2011 3:53 pm

Kali wrote:Forgive me for maybe asking something obvious, but why are you cloning entire routes to do this, instead of cloning just the scenarios?

To backdate the route someday

It needs coaling towers and water tanks, different people and cars.

Harold
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Re: Cloning Portland Terminal to Run with Steam Locos

Unread postby ricksan » Tue Apr 05, 2011 8:49 pm

I cloned Portland Terminal...It crashes with a SBHH error...

Known issue. A fix will be included in a Steam update to be released around mid-April. See the G-TraX site for a list of update contents.
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