latimers wrote:Ah I see. I wonder why they are there.
This may be one of the things that are ocurring since 2015 when TSX went away...........maybe. Or was that 2014?
latimers wrote:Ah I see. I wonder why they are there.
Ericmopar wrote:but they like other issues got exposed by the ridiculously long viewing distance we now have.
Ericmopar wrote:P.S. wouldn't that long viewing distance hurt FPS?
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