latimers wrote:I get white hills on the "Climbing Over Cajon" scenario on Cajon Pass. I've applied the UKTS "fix" but it hasn't made any difference.
buzz456 wrote:
This is particularly confusing since the route properties says to use Kuju RailSimulatorUS TimeofDay however that folder is empty so I'm not sure where it's looking. I have got the Autumn file changed in the plain RailSimulator TimeofDay with my fix and it seems to be working.
artimrj wrote:buzz456 wrote:
This is particularly confusing since the route properties says to use Kuju RailSimulatorUS TimeofDay however that folder is empty so I'm not sure where it's looking. I have got the Autumn file changed in the plain RailSimulator TimeofDay with my fix and it seems to be working.
Buzz they are in the AP file aren't they? Everything Kuju/RailsimulatorUS is eh?
latimers wrote:Thanks for the replies guys.
I find I have three sets of TimeofDay files in Assets\Kuju:
In RailSimulatorCore they are called Core_Autumn.bin etc. These are the ones that the Richard Maxted fix replaces.
In RailSimulator they are called RW_Autumn.bin etc.
In the RailsimulatorUS\RailsimulatorUSAssets.ap file they are called Autumn.bin etc.
I have the Richard Maxted fix installed.
I tried Buzz' RW_Autumn.bin in RailSimulator and then undid the change, renamed Buzz' file and put it in RailsimulatorUS\TimeofDay. Neither of these got rid of the white hills.
Just a thought - the Richard Maxted fix replaces both TimeofDay and Weather files in RailSimulatorCore. Is it possible that to get rid of the white hills on Cajon both the TimeofDay and the Weather files in RailSimulatorUS have to be tweaked?
Bob.
peterhayes wrote:Buzz
What does that TSX_Autumn.bin in Cajon Pass do?
I have 81 of these Autumn.bin files in the various route/assets folders.
pH
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