by OldProf » Tue Dec 09, 2014 10:11 am
Exchanging one driven (AI or player) engine for another with the supplied scenario editor, often referred to as "swapping", is only possible by carefully making notes about the type and content of that engine's instructions, deleting the extant engine, replacing it with the engine of your choice, and re-writing all of those instructions. In sum, a very cumbersome, difficult, and nearly success-proof process. Most folks use RW_Tools to accomplish a "swap", which is much easier but doesn't always work. Also, this method has been complicated by Steam's insistence on AP folders.
No matter what you try, work on a clone of the original scenario!
Tom Pallen (Old Prof)
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