Sherman Logging Company

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Re: Sherman Logging Company

Unread postby dick8299 » Wed Jan 26, 2011 7:04 pm

Look in your assets folder, do you have the following asset?

Assets\Kuju\RailSimulatorUS\RailNetwork\Interactive\freight_logs.bin
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Re: Sherman Logging Company

Unread postby thecanadianrail » Wed Jan 26, 2011 7:15 pm

that is odd? i used the NP 41FT flatcar and it preformed flawlesly!
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Re: Sherman Logging Company

Unread postby dick8299 » Wed Jan 26, 2011 9:36 pm

Here it is working with the default Ssylms wagon.

Image

Note before I uploaded the rwp, I completely deleted the asset from my system and installed the rwp so that I know I have the same install as everyone else.

Is anyone else out there having a problem with the Logging Camp Crane?

edsolis, If you are still having a problem, try deleting and reinstalling the asset, you may have had a corrupted install some how.
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Re: Sherman Logging Company

Unread postby edsolis » Thu Jan 27, 2011 2:24 pm

dick8299 wrote:Look in your assets folder, do you have the following asset?

Assets\Kuju\RailSimulatorUS\RailNetwork\Interactive\freight_logs.bin


No, I hadn't it.

I had it at Assets\Kuju\RailSimulator\RailNetwork\Interactive\freight_logs.bin, so I have copied it to RailSimulatorUS (including its GeoPcDx and texture files) but it doesn't work too *!sad!*

I don't know which is the problem. I play RW in online mode, my version is updated (114.1b) and the integrity of the game is verified.
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Re: Sherman Logging Company

Unread postby KCJones » Fri Jan 28, 2011 5:21 pm

SL-co-logging.jpg


Here is a link to the Sherman Logging Co. name file. Please read the readme file in the zip telling you how to use it. It will work for any of my logging locos

https://www.humyo.com/QbMmM/E7-Project/?a=lzesstDAVHs


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Re: Sherman Logging Company

Unread postby thecanadianrail » Fri Jan 28, 2011 7:49 pm

Thank You Very Much! *!greengrin!* this is exactly as i imagened as it should be. *!greengrin!* *!greengrin!* *!greengrin!* *!greengrin!* *!greengrin!*
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Re: Sherman Logging Company

Unread postby thecanadianrail » Wed Feb 02, 2011 5:26 pm

For those of you who are wondering about the V1 release date it should be in ~1-2 weeks. it is taking alot longer than expected.......
Update: in V1 you will have the first town with 2 induistrys in it, and 2 logging camps with multiple switchbacks. the engine servicing facilaty has everything you need to keep your shays running plus more. i just halfto get away from the SD70's and back to the steam era.
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Re: Sherman Logging Company

Unread postby RedWhistle » Mon Feb 14, 2011 1:56 am

These models are great, and this route looks superb. Geared locomotives = !*drool*!
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Re: Sherman Logging Company

Unread postby thecanadianrail » Mon Feb 14, 2011 10:05 am

thanks, i am going to TRY to release it by friday.
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Re: Sherman Logging Company

Unread postby thecanadianrail » Thu Feb 17, 2011 10:34 am

one last screenshot before the release. this one is of the track plan. the tracks that go off of the picture actually end about 1 mile further, not much but it is great for going at slow speeds. after the release i will not work on the route untill the update for the game due to the exaustign effect of placing trees!
Screenshot_Sherman Logging Company_39.25299--77.72726_12-01-30.png
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Re: Sherman Logging Company

Unread postby RedWhistle » Thu Feb 17, 2011 12:40 pm

Very nice. Those squiggly switchbacks just make me want to say, "hey, let's see if we can find a fire trail to get up there!" !!*ok*!!
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Re: Sherman Logging Company

Unread postby thecanadianrail » Fri Feb 18, 2011 10:39 pm

Great news, i am finally in the prosses of packaging the rout and the assetts now! as it turns out i really don't know what assetts i have used for this rout but i have used alot of them. (some payware required) for this reason i have packaged almost all of my freeware assetts with the route so this will be a big file that i cannot do much about because i alwase select all assetts in the editor for any routes so......you get the idea. the rest of the info is in the assetts and the credits.
you should already have allaboards asset's selected before downloading but it is playable without them. (although you loose almost all of the buldings).
you may notice that at the south end of the yard that there is no scenery, like i said it is a WIP so by next release this should be finished. not much to do so far, i never even finished the second branch but it is usable to an extend, but i promised that i would release it today so here it is. enjoy!
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Re: Sherman Logging Company

Unread postby alanch » Sat Feb 19, 2011 6:10 am

thecanadianrail wrote:Great news, i am finally in the prosses of packaging the rout and the assetts now! as it turns out i really don't know what assetts i have used for this rout but i have used alot of them.


Why don't you use RW-Tools to show which assets you have used - then you can just include those, and reduce your upload/download size.
Alan


My railway photos are back - you can access them from this thread viewtopic.php?f=24&t=21667a . Lots of UK steam and early diesels from the late 1950s and early 1960s.
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Re: Sherman Logging Company

Unread postby thecanadianrail » Sat Feb 19, 2011 8:46 am

i figured out which assetts that most people don't have and included them. the total zip is actually only about 300,000MB so i don't think that is too bad.
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Re: Sherman Logging Company

Unread postby Hawk » Sat Feb 19, 2011 9:05 am

Do you have permission to include all the assets you're including?

Your route is 325 MB. That's pretty big for an RW route.
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