by Sniper297 » Sun May 17, 2009 3:13 pm
Also in the PO&N US version at train-sim.com. Mike Simpson and I were fiddling around trying to figure out how to clone default objects when the game came out, and that crane (clone of the European container crane) was the result. If you have either version of the Port Ogden & Northern installed then you already have the log loader which installed with it, in the Miscellaneous section listed as "LumberYard". Note that if you extracted a route from the Cajon Pass (or if you're trying to place in the Cajon Pass) you need to set the object filter for Kuju Rail Simulator on. Routes based on default will already have that set.
"Let me know if you get them to work. I didn't see the blue box outline or the gizmo to connect them to the track when I checked them out."
Like a lot of games, Railsim shipped before it was finished, so there are a bunch of orphans and stray cats (unfinished test objects) in it. Try further down in the Track Infrastructure, US Container crane is a working model of the Mi Jack Container Crane. For the European model (single stacks) as you noted the Container Crane-02 is a non animated model, so look in Miscellaneous for TestContainerYard01. Guess that one passed the test and they didn't get around to renaming them.
Anyway, I've been looking around and it appears Mike's log loader was never packaged separately, so I'll see if I can figure out how to upload it here.