

dfcfu342 wrote:Does it actually interact with the game or is it just for keeping track of movements during sessions?
artimrj wrote:How do you do that? Keep track of movements on a jpg?
artimrj wrote:And then what put push pins in the picture?
You guys are trying to do things that are pretty dern hard with what you have to work with. In my opinion to make something that was a little authentic you would have to make several scenarios, with each person who was going to play to have their own scenario. Each scenario would have the player train and an AI set up for the other players. You would make the AIs start where that player will be starting and do whatever he was supposed to be doing, assuming and A to B run. Then even though the other player would not be driving the AI, it could seem like he was. So if you have 5 people playing, you need 5 scenarios with 5 AIs and a player train. eh?
Antwerp wrote:I see what you are getting at, but if we use the Artificial Intelligence the player would have to leave at the same time as the A.I. and gain the same amount of speed as the A.I. at the same time and also brake at the same time as the A.I. does, or a problem will rise with locations.
Plus if we use the NERW route, the one crossing in Wade has a problem with the Semi-Truck hanging over Track 1 and can be "Hit" making the train stop for realism, where an A.I would just keep going.
Not to mention if Nate derails again, his A.I. would keep going leaving out the aspect of his train being on the ground as he could just ignore the fact he's on the ground. If he derails and ends up on both tracks, everyone ends early for it depending on where he's at.
artimrj wrote:He should be starting the same time as the AI no?
You could but a stop at by the truck at Wade.
If he derails another NERW train the vLEU boss will be giving him cement overshoes.
Anyway, I think this could be done and the challenge would be to drive like the AI. Just trying to give you guys some ideas.
artimrj wrote:If he derails another NERW train the vLEU boss will be giving him cement overshoes.

artimrj wrote:Well you actually only need one complete and tested, then you clone it a few times and change player train to ai and an ai to player train.





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