Thanks for posting Buzz. As I've said before, our hobby is considered a very small niche in the gaming development industry. Sales growth is the engine (pun alert!

) of innovation for any business model and the figures that Phil discusses are amazing. A 50% growth rate is great news for the future of TS. Remember that numbers like that would be impossible for the "big boys" to achieve, too much overhead as a percentage of sales, hence the reason a company like Microsoft has no interest in TS games. A company like RSC is positioned in the "sweet spot" to dominate the TS niche over the long term.
