New NS SD60 repaint

Discussion of rolling-stock creation & re-painting.

New NS SD60 repaint

Unread postby Merlin75 » Mon Jan 28, 2013 4:42 pm

Image

Had alittle play around tonight and came up with this. I know it's not quite correct but repainting is not my thing and I have no idea how to remove the NS logo from the side of the loco. But if someone out there would like to send me the texture file from the NS SD60 with logos removed from the side I would be willing to give this another shot and try and get things in the correct place. Or even if anyone could prehaps explain how to remove the logos from the side of the loco would be helpful as that would mean I could try and do some others aswell.
Merlin75
 
Posts: 501
Joined: Tue Oct 04, 2011 5:17 am
Location: Cornwall

Re: New NS SD60 repaint

Unread postby Merlin75 » Tue Jan 29, 2013 2:13 pm

Image

Abit more playing around got this. However I think I'll leave this kind of thing to those who know what they are doing.
Merlin75
 
Posts: 501
Joined: Tue Oct 04, 2011 5:17 am
Location: Cornwall

Re: New NS SD60 repaint

Unread postby buzz456 » Tue Jan 29, 2013 2:53 pm

Come on how will you ever learn? We can never have too many repainters as maddening as it is to learn.
Buzz
39 and holding.
"Some people find fault like there's a reward for it."- Zig Ziglar
"If you can dream it you can do it."- Walt Disney
Image
User avatar
buzz456
Site Admin
 
Posts: 20939
Joined: Sun Mar 21, 2010 8:30 am
Location: SW Florida

Re: New NS SD60 repaint

Unread postby Merlin75 » Tue Jan 29, 2013 4:38 pm

Image
Image

Abit more playing about. Just need to work out how ro set the fleet numbers now and thease could be up for release if anyone would want them. Please take note I'm not that skilled at this so they are not as good as what some of the skilled reskinners could of done.
Merlin75
 
Posts: 501
Joined: Tue Oct 04, 2011 5:17 am
Location: Cornwall

Re: New NS SD60 repaint

Unread postby buzz456 » Tue Jan 29, 2013 6:26 pm

Looks good enough to put it out there to me. If someone doesn't like this then they don't have to D/L it. !!*ok*!!
Buzz
39 and holding.
"Some people find fault like there's a reward for it."- Zig Ziglar
"If you can dream it you can do it."- Walt Disney
Image
User avatar
buzz456
Site Admin
 
Posts: 20939
Joined: Sun Mar 21, 2010 8:30 am
Location: SW Florida

Re: New NS SD60 repaint

Unread postby imnew » Wed Jan 30, 2013 2:36 am

Looks good ! !!*ok*!!
Intel Core I7-7770K, ZOTAC GTX 1080 Ti AMP
Extreme, ASUS ROG Strix Z270H, 16 GB HyperX Fury DDR4, Samsung 850 EVO 500GB, Corsair Force MP500 240GB M.2, 34" Ultra Wide Samsung Monitor
User avatar
imnew
 
Posts: 2456
Joined: Tue Aug 25, 2009 1:41 pm

Re: New NS SD60 repaint

Unread postby Merlin75 » Wed Jan 30, 2013 7:43 am

Thease have been sent to be uploaded. I could not work out how to change the fleet numbers on this model so they have 6611 I'm afraid. But I hope they'll be of use to people until the skilled repainters get round to doing them. :D
Merlin75
 
Posts: 501
Joined: Tue Oct 04, 2011 5:17 am
Location: Cornwall

Re: New NS SD60 repaint

Unread postby eyein12 » Wed Jan 30, 2013 9:30 am

Merlin75 wrote:Thease have been sent to be uploaded. I could not work out how to change the fleet numbers on this model so they have 6611 I'm afraid. But I hope they'll be of use to people until the skilled repainters get round to doing them. :D


using your photo editor software simply use the eraser, and then fill in the void with a clone stamp of the nearby texture, then use the Text button and type in your road numbers saving each template seperately.

Ian
Home of the NEW TIER 4 GEVO PACK, SD90/80mac PACK, BNSF SEATTLE SUBDIVISION ROUTE,UPDATES and more...

http://eyein12.blogspot.com/

https://www.youtube.com/channel/UCtWF-X ... dY7ag/feed
eyein12
 
Posts: 1258
Joined: Fri Oct 15, 2010 9:47 am
Location: Pottstown, PA USA


Return to Rolling-Stock Design

Who is online

Users browsing this forum: No registered users and 1 guest

cron