Bump Mapping questions...

Discussion of rolling-stock creation & re-painting.

Bump Mapping questions...

Unread postby TVRRMAN » Sat May 15, 2010 1:56 pm

For those using 3D Canvas here, I have come across a rather odd situation, and hoping it is in 3D Canvas only. Currently one of my models underway is using a 2048 X 1024 texture (Hopefully following the Power of 2 rule). It seems as though the bump mapping is running out of sync with the main texture, despite being the same exact size, which brings me to my primary question: If texturing, does a texture have to be perfectly square to accept bump mapping, or can it be under the power of 2 rule?

Thanks in advance,
Thomas J Pearce
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TVRRMAN
 
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