What is the correct way to set up the rolling stock hierarchy in 3d Crafter? With track, it seems quite simple in that you only have to name a few things, add the correct shaders, and create the blueprint. But rollingstock seems to be a little bit more complex. I'm using version 8.27
Basically, my wagon has bogies at each end, and 8 wheels overall, with knuckle couplers.
Do I need to set specific shaders for certain parts of the wagon?
Do any parts need to be a child of another?
Do I need to specify any parts manually in the Rail Sim custom field?
At the moment, my wagon won't even appear in the sim, so I get the idea that something is drastically wrong. I intend to do a simple wagon to get an idea of how everything interacts with the other, but I'm still not 100% sure on how I need to set up. I've followed the manual in the deverloper docs as closely as possible, and it seems to be lacking some critical information.