Bravo cnwfan
I think I have a fix for this. At least this worked on my install. The geo for the open / closed hatches child objects were pointing to a texture that didn't exist. I just simply changed the texture name in the geo to one that does exist, and it seems to work. Unzip and copy the Assets folder into your Assets folder, overwrite when asked. I didn't have to clear the cache, but it couldn't hurt. I included a .bak of the original geo files just in case. If someone wants to give this a whirl, it would be most appreciated. And of course Bernard (QCRail) will have the final say on a fix.
The error was my doing from the start

, SORRY, the hatch child pointed to the wrong texture (which was from the yellow reefer :
reefer-carnation01)
thus the proper fix is to change in both files : ...
Carnation_white\reefer-ice-closed-01.GeoPcDx and
Carnation_white\reefer-ice-open-01.GeoPcDx to :
Go to the following code-line and the texture should be
reefer-carnwht-01 as follows:
- Code: Select all
<Material>
<cHcEffectMaterialDx d:id="99423480">
<ShaderName d:type="cDeltaString">TrainSpecEnvMask.fx</ShaderName>
<TextureByName>
<e d:type="cDeltaString">textures\[00]reefer-carnwht-01</e>
<e d:type="cDeltaString">textures\[00]enviro</e>
</TextureByName>
Thus two minor changes and you will be running a better Carnation white reefer, again sorry gang!
Bernard