wacampbell wrote:What things can the model builder provide to help the repainter.
Hi Wayne,
The three things you mentioned go a long way in making a car "repaint friendly". The mapping template can be as simple as a single extra layer in the .PSD which includes the UV grid for the texture. A legend layer which describes what is what is also helpful especially if the UV grid contains elements that aren't obvious to identify.
One other thing that can make a car comfortable or frustrating to repaint is how all the many small bits and pieces are mapped. The common 3D modeling practice of having even the smallest part properly unwrapped and economically spread over the texture often creates confusing textures and thus challenging repainting.
Cheers,
Michael