Can someone help an Idiot?

Posted:
Fri Apr 08, 2011 10:29 am
by nioux26
Re: Can someone help an Idiot?

Posted:
Fri Apr 08, 2011 10:38 am
by Kali
It's in the TempDDS subdirectory of the RW_Tools folder.
I tend to use RSBintool to do the same thing, it'll import/export from anywhere.
Re: Can someone help an Idiot?

Posted:
Fri Apr 08, 2011 10:45 am
by dick8299
When you push the button "Convert TgPcDx to dds", the program immediately creates a dds version of the file in this directory:
C:\Program Files\RW_Tools\TempDDS
The pop up about saving the edited dds file is so you know which parameters to use when saving your edited dds file.
After you have edited and resaved the dds file, use the button "Convert dds to TgPcDx" and it will open up the C:\Program Files\RW_Tools\TempDDS directory for you to select the dds file.
Re: Can someone help an Idiot?

Posted:
Fri Apr 08, 2011 12:49 pm
by PapaXpress
Couple more tips.
Don't close RWTools yet! When you "Convert dds to TgPcDx" it will remember the new TgPcDx file. So if you want to make edits and then reload them to RW, Select "Clean out Temp folder", then "Convert TgPcDx to dds", update the DDS file in the temp folder, and "Convert dds to TgPcDx".
Also. Once you have the repaint loaded _and working_ in RW, you do not need to clear out the blueprint cache again (unless you run into problems), if all you are changing is the TgPcDx. You will need to close out the game window, and start that up again, so the new version of the file will load up, but you will not need to restart the RW launcher.
Re: Can someone help an Idiot?

Posted:
Fri Apr 08, 2011 9:45 pm
by nioux26
Thanks guys! I don't know how I missed that. I appreciate your advice as well. I am sure it works great as soon as you learn it.
