JohnS wrote:BNSFdude wrote:Our mods simply delete and ignore the pre-existing Lua.
yes and that's a good thing since a lot of the scripts are broken or not doing the proper corrections. So many examples but since they did this I can't add any brake mods or control changes.

oh well I'll just live with it or find a way to fix it.
I agree.
The advanced braking scripts aren't consistent, which is odd, since real air brakes are a Braking Unit and figured by the ton.
I've noticed some odd things with the advanced brakes, like trains that are only 15 cars long taking a mile to stop on level track from a slow 25mph (acting like it's just the engine brakes) or a recent loco purchase I just discovered that the advanced braking has a minimum reduction of 45psi, essentially jamming on the brakes at minimum.
Except for the minor difference between manual and self lapping brakes, they should be performing about the same on all locos because of the braking per ton design. Same with rolling stock.
I've noticed a lot of engines with advanced braking, still have that ridiculous 30psi cut off, which means no current to the traction motors when releasing the brakes and starting on steep slopes. This results in unrealistic backing up out of control with the U30B used with Feather River Canyon as an example.
At least with the old system, I could modify the brakes so I could actually do blended and trailing braking on steep slopes. I could modify my own release and application rates.
Maybe I still can modify them and I just don't know how.