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Changing Wheels

Unread postPosted: Sat Oct 08, 2016 6:45 pm
by GenericZack
So on a locomotive that i have. i want to change the wheels to a diffrent set of wheels. how would i go by doing that?

Re: Changing Wheels

Unread postPosted: Sat Oct 08, 2016 8:13 pm
by ZekTheKid
GenericZack wrote:So on a locomotive that i have. i want to change the wheels to a diffrent set of wheels. how would i go by doing that?

I think I have asked that before, and if I can recall the answer was no.

Re: Changing Wheels

Unread postPosted: Sat Oct 08, 2016 9:10 pm
by GenericZack
well ive looked in some bin files, and iv'e seen trucks being allised to a locomotive. but how much of the line do i need to change to find the exact truck i need

Re: Changing Wheels

Unread postPosted: Sat Oct 08, 2016 9:29 pm
by ZekTheKid
I've only ask the question once, and my answer was no, so I have no clue. That is where experimenting comes in. *!lol!*

Re: Changing Wheels

Unread postPosted: Sat Oct 08, 2016 10:01 pm
by buzz456
GenericZack wrote:well ive looked in some bin files, and iv'e seen trucks being allised to a locomotive. but how much of the line do i need to change to find the exact truck i need


You need to look at: >whatever<Provider
>whatever</Product
<BlueprintID d:type="cDeltaString">then the path description</BlueprintID>

Re: Changing Wheels

Unread postPosted: Sat Oct 08, 2016 10:15 pm
by ZekTheKid
buzz456 wrote:
GenericZack wrote:well ive looked in some bin files, and iv'e seen trucks being allised to a locomotive. but how much of the line do i need to change to find the exact truck i need


You need to look at: >whatever<Provider
>whatever</Product
<BlueprintID d:type="cDeltaString">then the path description</BlueprintID>

Tried that just now on the CSX ES44AC, ended badly, with both bogies as default.

Re: Changing Wheels

Unread postPosted: Sat Oct 08, 2016 10:31 pm
by buzz456
You're a goof. !*roll-laugh*! !*roll-laugh*!

Re: Changing Wheels

Unread postPosted: Sat Oct 08, 2016 10:32 pm
by ZekTheKid
buzz456 wrote:You're a goof. !*roll-laugh*! !*roll-laugh*!

I know. !**duh*!!

Re: Changing Wheels

Unread postPosted: Sun Oct 09, 2016 1:14 am
by PapaXpress
The answer is still, no.

The reason is because bogies are not child objects. They are required to be part of the base model.