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Need help converting repaint formats

Unread postPosted: Wed Jul 06, 2016 7:48 am
by JohnS
I am working on a Britkits repaint in paint shop 7 and when I save the image as a tga file then try to use RWAcetool it gives and error: (see photo) Any idea whats wrong? I was following the instructions supplied with the textures.

RWAce error.jpg

Re: Need help converting repaint formats

Unread postPosted: Wed Jul 06, 2016 8:52 am
by buzz456
I don't use Paint Shop but doesn't it ask you somewhere about what format you want to save the tga as? See if you can find that and specify one of those formats.

Re: Need help converting repaint formats

Unread postPosted: Wed Jul 06, 2016 9:06 am
by JohnS
buzz456 wrote:I don't use Paint Shop but doesn't it ask you somewhere about what format you want to save the tga as? See if you can find that and specify one of those formats.

It does ask and I did try all three. Also tried compressed and decompressed. When I reopen the saved tga file in psp it has the gray checker board over my textures which are just visible behind it.

Re: Need help converting repaint formats

Unread postPosted: Wed Jul 06, 2016 12:35 pm
by GreatNortherner
Hi,

For some reason TGA files saved from PSP can't be read by RWACETools. A workaround is to load the TGA in GIMP and re-export (GIMP for "save") as uncompressed TGA. Now RWAceTool should accept it.

Cheers
Michael

Re: Need help converting repaint formats

Unread postPosted: Wed Jul 06, 2016 3:14 pm
by JohnS
That's a great idea. I have Gimp and will try it.

Re: Need help converting repaint formats

Unread postPosted: Fri Jul 08, 2016 7:05 am
by JohnS
GreatNortherner wrote:Hi,

For some reason TGA files saved from PSP can't be read by RWACETools. A workaround is to load the TGA in GIMP and re-export (GIMP for "save") as uncompressed TGA. Now RWAceTool should accept it.

Cheers
Michael

well it does work but I get an error now in the BlueprintEditor. There has to be an easier way to do this. Edit: Found a way!