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missing textures

Unread postPosted: Sat Apr 30, 2016 8:32 am
by Ertwander
You see it in the picture...

This is the Britkits F7 with the SP repaint from Michael Calvin.Can someone please tell me what went wrong?

Re: missing textures

Unread postPosted: Sat Apr 30, 2016 10:29 am
by buzz456
Everything. !*roll-laugh*! But seriously you should have a path that looks like that at the top of the screen other than the drive letter and you want to look to see that the textures are actually there in the texture folder.
SP-F7.jpg


If that doesn't fix you up get back here and we will see what else might have gone wrong.

Re: missing textures

Unread postPosted: Sat Apr 30, 2016 12:48 pm
by Ertwander
Ok, i see my folder is missing the .xml files.And i´m a bit confused you have two different geopcdx files for the A-Unit.According to the install instructions i got mine from the default engine and renamed it.Otherwise the engine won´t show up at all.
folderengine.jpg


Here´s my texture folder:

foldertextures.jpg

Re: missing textures

Unread postPosted: Sat Apr 30, 2016 1:15 pm
by buzz456
The xml files are irrelevant. They are just the bin file opened up. You don't need them. I can see that you seem to have the correct GeopcDx folder that is called out.

I wonder about this though?
Your bin files have a .bin on the end and mine do not. I don't know if that is something to do with the translation from German to English but I would try re-naming them to x-F7a_v_db_sp and leave the .bin off. See if that makes them show up properly.

Re: missing textures

Unread postPosted: Sat Apr 30, 2016 3:01 pm
by Ertwander
No chance."Hide file extension" is activated (don´t know what the correct line in english is).And simply cutting it away by renaming the file doesn´t work either.The file isn´t recognized as a .bin anymore and lose its functionality.

Re: missing textures

Unread postPosted: Sat Apr 30, 2016 4:07 pm
by buzz456
You are right. I forgot about that.